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feat: change the default value of UIParticle.scale from 10 to 1
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close #310
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mob-sakai committed May 23, 2024
1 parent 1bf669e commit 4e91b6f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Runtime/UIParticle.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ public enum PositionMode

[Tooltip("Particle effect scale")]
[SerializeField]
private Vector3 m_Scale3D = new Vector3(10, 10, 10);
private Vector3 m_Scale3D = new Vector3(1, 1, 1);

[Tooltip("Animatable material properties.\n" +
"If you want to change the material properties of the ParticleSystem in Animation, enable it.")]
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