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UIEffectCapturedImage: Black screen with Unity 2018.1+ editor on Windows #131

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Scarabay opened this issue Sep 28, 2018 · 10 comments
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@Scarabay
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Scarabay commented Sep 28, 2018

Hello. I installed the new version, but UIEffectCapturedImage now doesn't work at all in any screen space (tested with overlay and camera), just a black screen even in demo scene. Unity version is the same - 2018.2.2f1

@mob-sakai mob-sakai self-assigned this Sep 28, 2018
@mob-sakai mob-sakai added the bug label Sep 28, 2018
@mob-sakai
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mob-sakai commented Sep 28, 2018

Hi, @Scarabay

Hmm, I would like to know more information.
Is OS Windows?
Which build target did you select?
Can you show me a reproducible small project?

@mob-sakai
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Ref: #128

@Scarabay
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Yes, os is Window 10. Build targer - PC. Here is a project with UIEffect only, same problem.
https://drive.google.com/open?id=1vi5BMUwUikdSAkhlx105gRqdHHJLxJOd

@mob-sakai
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Thanks your help:)
I will test it later!

@mob-sakai
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I found the cause of the bug;)
It's linear color space.
This issue reproduce with only editor on Windows.

Solution

Change Editor > Project Settings > Player > (Standalone tab) > Other Settings > Color Space to Gamma.

@Scarabay
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Is it possible to make UIEffectCapturedImage work with Linear color space?

@mob-sakai
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Maybe, It's OK.

@Scarabay
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By the way, in previous version it did work with Linear, but there was another bug I posted here,

@mob-sakai
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Reproduce with:

  • Unity 2018.1.x, Unity 2018.2.x
  • Windows
  • Editor
  • Play mode
  • Linear color space

@mob-sakai mob-sakai changed the title Black screen with UIEffectCapturedImage in v2.8.2 UIEffectCapturedImage: Black screen with Unity 2018.1+ editor on Windows Sep 29, 2018
@mob-sakai mob-sakai added this to the v2.8.3 milestone Sep 29, 2018
@mob-sakai
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This issue will be fixed in v2.8.3, soon.

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