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v3.0.0

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@mob-sakai mob-sakai released this 09 Oct 23:46

Full Changelog

New architecture: easier, faster and more beautiful.

  • Simple & easy-to-use
  • 20% faster
  • High precision parameter

Immediate capturing (UIEffectCapturedImage option)

  • Capture the previous frame immediately without any camera.
  • You no longer have to wait one frame to capture!
  • NOTE: LWRP, WebGL and Unity 5.x for iOS/Mac are not supported.

Advanced blur (UIEffect option)

  • Remove common artifacts in the blur effect for uGUI.
  • It is effective for small padding size atlases, including dynamic fonts!

Breaking changes:

  • Remove 'additional shadow' in UIShadow component #110
  • Remove 'custom effect' feature in UIEffect component #98
  • Remove 'shadow effect' feature in UIEffect component #97
  • Remove 'hue effect' in UIEffect component #91
  • Remove 'cutoff' and 'mono' effect in UIEffect component #78
  • UIEffectCapturedImage: Remove 'TargetTexture' feature #136
  • Change: Change ToneMode to EffectMode #61
  • UIShiny: change parameter name highlight to gloss #93

Implemented enhancements:

  • New architecture: Shared texture for effect parameter #63
  • Improve blurring for atlas #95
  • Use Canvas.willRenderCanvases event instead of Update method #87
  • UITransitionEffect: "Pass ray on hidden" option #135
  • Add component menu in editor #133
  • UITransitionEffect: Add Show/Hide method #132
  • UIEffectCapturedImage: Immediate capturing #130
  • Add tooltip #92