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Releases: mob-sakai/UIEffect

v1.5.0

16 Jan 05:51
2d46d47
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  • Feature: Add ToneMode Hue Shift.
    image
  • Feature: Add ShadowMode Shadow3.
    image
  • Feature: Add UIGradient component to change vertex color as gradient.
    • Gradient direction
      • Horizontal
      • Vertical
      • Angle
      • Diagonal
    • Rotation and offset
    • Text gradient style
      • Rect
      • Fit
      • Split
    • Color space
      • Uninitialized
      • Gammma
      • Linear
    • Ignore aspect ratio
      image

v1.4.4

16 Jan 02:43
3a295f8
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  • Fixed: Error has occur on edit prefab. #27

v1.4.3

15 Jan 00:12
674c1e8
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  • Fixed: Color effect is incorrect. #19

v1.4.2

14 Jan 16:38
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  • Fixed: Error has occur on after deserialize.

v1.4.1

10 Jan 03:14
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  • Fixed: Demo link in readme.md is broken.

v1.4.0

07 Jan 11:36
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  • Changed: ToneMode, ColorMode, BlurMode can be changed only in editor.
  • Changed: Cutoff's level is reversed.
  • Feature: Exclude unused shader variant from build.
  • Add: Add many materials for shader variant, but exclude unused materials from build.
    Build report of demo project is as following.
ver.1.3.0 ver.1.4.0
UI-Effect.shader All 112 variants, 170.7 kb 21 variants, 31.4 kb
UI-EffectCapturedImage.shader All 80 variants, 49.0 kb 2 variants, 7.3 kb
Materials in build Instantiate on play, 0 kb 23 items, about 5.0 kb
Total 219.7 kb 43.7 kb

v1.3.0

06 Jan 13:49
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  • Feature: Capture image with effect, like post effect.
  • Demo: Add transition blur button & dialog with captured image effect.
    image

v1.2.0

05 Jan 06:30
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  • Fixed : Pixelaration shifts to the lower right.
  • Fixed : Cutoff alpha is incorrect.
  • Feature: Supports multiple shadow effect for reduce rendering vertices.
    image
  • Feature: New blur effect mode : Medium.
  • Feature: Fix button to enable TexCoord1 of Canvas.additionalShaderChannels to use UIEffect.
    image
  • Changed : UIEffect.color is obsolete, use UIEffect.effectColor instead.
  • Changed: Blur range is [0-2].
  • Refactoring: Shader refactoring.
  • Demo: Add transition button & multiple shadows.

v1.1.0

05 Jan 06:29
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  • Feature: Add Pixelaration effect.
  • Feature: Add Cutoff/Mono effect for patterned alpha images. It can be used for masks and transitions!

v1.0.0

05 Jan 06:29
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Release Notes

  • Feature: Shader supports pre-processer macros (for example UNITY_VERTEX_OUTPUT_STEREO) for Unity 5.3.x, 5.4.x and 5.5.x.
  • Feature: Supports changing value from animation (for Unity 5.4+).
  • Feature: Supports Tone effect.
    • grayscale
    • sepia
    • nega
  • Feature: Supports Color effect.
    • set
    • add
    • sub
  • Feature: Supports Blur effect.
    • fast
    • detail
  • Fix: Color effect will not be properly when it was rotated.
  • Performance: Shader supports multi-compile for performance.
  • Performance: Cache same effect materials to reduce draw calls.
  • Improve: Supports mobile devices.
  • Improve: Simplify component & inspector.