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fix: Stages faction code for serialization conversion (#1835)
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2,150 changes: 1,062 additions & 1,088 deletions
2,150
Projects/UOContent/Engines/Factions/Core/Faction.cs
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209 changes: 104 additions & 105 deletions
209
Projects/UOContent/Engines/Factions/Core/FactionItem.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,154 +1,153 @@ | ||
using System; | ||
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namespace Server.Factions | ||
namespace Server.Factions; | ||
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public interface IFactionItem | ||
{ | ||
public interface IFactionItem | ||
FactionItem FactionItemState { get; set; } | ||
} | ||
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public class FactionItem | ||
{ | ||
public static readonly TimeSpan ExpirationPeriod = TimeSpan.FromDays(21.0); | ||
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public FactionItem(Item item, Faction faction) | ||
{ | ||
FactionItem FactionItemState { get; set; } | ||
Item = item; | ||
Faction = faction; | ||
} | ||
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public class FactionItem | ||
public FactionItem(IGenericReader reader, Faction faction) | ||
{ | ||
public static readonly TimeSpan ExpirationPeriod = TimeSpan.FromDays(21.0); | ||
var version = reader.ReadEncodedInt(); | ||
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public FactionItem(Item item, Faction faction) | ||
switch (version) | ||
{ | ||
Item = item; | ||
Faction = faction; | ||
case 0: | ||
{ | ||
Item = reader.ReadEntity<Item>(); | ||
Expiration = reader.ReadDateTime(); | ||
break; | ||
} | ||
} | ||
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public FactionItem(IGenericReader reader, Faction faction) | ||
{ | ||
var version = reader.ReadEncodedInt(); | ||
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switch (version) | ||
{ | ||
case 0: | ||
{ | ||
Item = reader.ReadEntity<Item>(); | ||
Expiration = reader.ReadDateTime(); | ||
break; | ||
} | ||
} | ||
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Faction = faction; | ||
} | ||
Faction = faction; | ||
} | ||
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public Item Item { get; } | ||
public Item Item { get; } | ||
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public Faction Faction { get; } | ||
public Faction Faction { get; } | ||
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public DateTime Expiration { get; private set; } | ||
public DateTime Expiration { get; private set; } | ||
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public bool HasExpired | ||
public bool HasExpired | ||
{ | ||
get | ||
{ | ||
get | ||
if (Item?.Deleted != false) | ||
{ | ||
if (Item?.Deleted != false) | ||
{ | ||
return true; | ||
} | ||
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return Expiration != DateTime.MinValue && Core.Now >= Expiration; | ||
return true; | ||
} | ||
} | ||
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public void StartExpiration() | ||
{ | ||
Expiration = Core.Now + ExpirationPeriod; | ||
return Expiration != DateTime.MinValue && Core.Now >= Expiration; | ||
} | ||
} | ||
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public void StartExpiration() | ||
{ | ||
Expiration = Core.Now + ExpirationPeriod; | ||
} | ||
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public void CheckAttach() | ||
public void CheckAttach() | ||
{ | ||
if (!HasExpired) | ||
{ | ||
if (!HasExpired) | ||
{ | ||
Attach(); | ||
} | ||
else | ||
{ | ||
Detach(); | ||
} | ||
Attach(); | ||
} | ||
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public void Attach() | ||
else | ||
{ | ||
if (Item is IFactionItem item) | ||
{ | ||
item.FactionItemState = this; | ||
} | ||
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Faction?.State.FactionItems.Add(this); | ||
Detach(); | ||
} | ||
} | ||
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public void Detach() | ||
public void Attach() | ||
{ | ||
if (Item is IFactionItem item) | ||
{ | ||
if (Item is IFactionItem item) | ||
{ | ||
item.FactionItemState = null; | ||
} | ||
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if (Faction?.State.FactionItems.Contains(this) == true) | ||
{ | ||
Faction.State.FactionItems.Remove(this); | ||
} | ||
item.FactionItemState = this; | ||
} | ||
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public void Serialize(IGenericWriter writer) | ||
{ | ||
writer.WriteEncodedInt(0); | ||
Faction?.State.FactionItems.Add(this); | ||
} | ||
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writer.Write(Item); | ||
writer.Write(Expiration); | ||
public void Detach() | ||
{ | ||
if (Item is IFactionItem item) | ||
{ | ||
item.FactionItemState = null; | ||
} | ||
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public static int GetMaxWearables(Mobile mob) | ||
if (Faction?.State.FactionItems.Contains(this) == true) | ||
{ | ||
var pl = PlayerState.Find(mob); | ||
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return pl == null ? 0 : | ||
pl.Faction.IsCommander(mob) ? 9 : pl.Rank.MaxWearables; | ||
Faction.State.FactionItems.Remove(this); | ||
} | ||
} | ||
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public static FactionItem Find(Item item) | ||
{ | ||
if (item is IFactionItem factionItem) | ||
{ | ||
var state = factionItem.FactionItemState; | ||
public void Serialize(IGenericWriter writer) | ||
{ | ||
writer.WriteEncodedInt(0); | ||
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if (state?.HasExpired == true) | ||
{ | ||
state.Detach(); | ||
state = null; | ||
} | ||
writer.Write(Item); | ||
writer.Write(Expiration); | ||
} | ||
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return state; | ||
} | ||
public static int GetMaxWearables(Mobile mob) | ||
{ | ||
var pl = PlayerState.Find(mob); | ||
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return null; | ||
} | ||
return pl == null ? 0 : | ||
pl.Faction.IsCommander(mob) ? 9 : pl.Rank.MaxWearables; | ||
} | ||
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public static Item Imbue(Item item, Faction faction, bool expire, int hue) | ||
public static FactionItem Find(Item item) | ||
{ | ||
if (item is IFactionItem factionItem) | ||
{ | ||
if (item is not IFactionItem) | ||
{ | ||
return item; | ||
} | ||
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var state = Find(item); | ||
var state = factionItem.FactionItemState; | ||
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if (state == null) | ||
if (state?.HasExpired == true) | ||
{ | ||
state = new FactionItem(item, faction); | ||
state.Attach(); | ||
state.Detach(); | ||
state = null; | ||
} | ||
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if (expire) | ||
{ | ||
state.StartExpiration(); | ||
} | ||
return state; | ||
} | ||
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return null; | ||
} | ||
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item.Hue = hue; | ||
public static Item Imbue(Item item, Faction faction, bool expire, int hue) | ||
{ | ||
if (item is not IFactionItem) | ||
{ | ||
return item; | ||
} | ||
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var state = Find(item); | ||
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if (state == null) | ||
{ | ||
state = new FactionItem(item, faction); | ||
state.Attach(); | ||
} | ||
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if (expire) | ||
{ | ||
state.StartExpiration(); | ||
} | ||
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item.Hue = hue; | ||
return item; | ||
} | ||
} |
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