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fix: Simplifies create food and localizes. Fixes localization fallback (
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Original file line number | Diff line number | Diff line change |
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@@ -1,88 +1,65 @@ | ||
using System; | ||
using Server.Items; | ||
using Server.Utilities; | ||
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namespace Server.Spells.First | ||
namespace Server.Spells.First; | ||
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public class CreateFoodSpell : MagerySpell | ||
{ | ||
public class CreateFoodSpell : MagerySpell | ||
{ | ||
private static readonly SpellInfo _info = new( | ||
"Create Food", | ||
"In Mani Ylem", | ||
224, | ||
9011, | ||
Reagent.Garlic, | ||
Reagent.Ginseng, | ||
Reagent.MandrakeRoot | ||
); | ||
private static readonly SpellInfo _info = new( | ||
"Create Food", | ||
"In Mani Ylem", | ||
224, | ||
9011, | ||
Reagent.Garlic, | ||
Reagent.Ginseng, | ||
Reagent.MandrakeRoot | ||
); | ||
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private static readonly FoodInfo[] m_Food = | ||
private static Item CreateRandomFood() => | ||
Utility.Random(10) switch | ||
{ | ||
new(typeof(Grapes), "a grape bunch"), | ||
new(typeof(Ham), "a ham"), | ||
new(typeof(CheeseWedge), "a wedge of cheese"), | ||
new(typeof(Muffins), "muffins"), | ||
new(typeof(FishSteak), "a fish steak"), | ||
new(typeof(Ribs), "cut of ribs"), | ||
new(typeof(CookedBird), "a cooked bird"), | ||
new(typeof(Sausage), "sausage"), | ||
new(typeof(Apple), "an apple"), | ||
new(typeof(Peach), "a peach") | ||
0 => new Grapes(), | ||
1 => new Ham(), | ||
2 => new CheeseWedge(), | ||
3 => new Muffins(), | ||
4 => new FishSteak(), | ||
5 => new Ribs(), | ||
6 => new CookedBird(), | ||
7 => new Sausage(), | ||
8 => new Apple(), | ||
9 => new Peach(), | ||
_ => null | ||
}; | ||
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public CreateFoodSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) | ||
{ | ||
} | ||
public CreateFoodSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) | ||
{ | ||
} | ||
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public override SpellCircle Circle => SpellCircle.First; | ||
public override SpellCircle Circle => SpellCircle.First; | ||
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public override void OnCast() | ||
public override void OnCast() | ||
{ | ||
if (CheckSequence()) | ||
{ | ||
if (CheckSequence()) | ||
var food = CreateRandomFood(); | ||
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if (food != null) | ||
{ | ||
var foodInfo = m_Food.RandomElement(); | ||
var food = foodInfo.Create(); | ||
Caster.AddToBackpack(food); | ||
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if (food != null) | ||
if (Caster.NetState != null) | ||
{ | ||
Caster.AddToBackpack(food); | ||
var foodName = Localization.GetText(food.LabelNumber, Caster.Language); | ||
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// Note: On OSI, the food name is not localized. | ||
// You magically create food in your backpack: | ||
Caster.SendLocalizedMessage(1042695, true, $" {foodInfo.Name}"); | ||
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Caster.FixedParticles(0, 10, 5, 2003, EffectLayer.RightHand); | ||
Caster.PlaySound(0x1E2); | ||
Caster.SendLocalizedMessage(1042695, true, $" {foodName}"); | ||
} | ||
} | ||
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FinishSequence(); | ||
} | ||
} | ||
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public class FoodInfo | ||
{ | ||
public FoodInfo(Type type, string name) | ||
{ | ||
Type = type; | ||
Name = name; | ||
} | ||
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public Type Type { get; set; } | ||
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public string Name { get; set; } | ||
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public Item Create() | ||
{ | ||
try | ||
{ | ||
return Type.CreateInstance<Item>(); | ||
} | ||
catch | ||
{ | ||
// ignored | ||
Caster.FixedParticles(0, 10, 5, 2003, EffectLayer.RightHand); | ||
Caster.PlaySound(0x1E2); | ||
} | ||
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return null; | ||
} | ||
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FinishSequence(); | ||
} | ||
} |