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Adding PerlinNoiseGenerator
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mohabouje committed Aug 1, 2018
1 parent 0878302 commit d5f88fe
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Showing 3 changed files with 95 additions and 147 deletions.
145 changes: 0 additions & 145 deletions include/easy/dsp/preprocessing/envelope.hpp

This file was deleted.

4 changes: 2 additions & 2 deletions include/easy/dsp/random/brown_noise_generator.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -29,8 +29,8 @@ namespace easy { namespace dsp { namespace random {
template <typename T, typename Engine = std::mt19937>
struct BrownNoiseGenerator {
using result_type = T;
inline BrownNoiseGenerator(result_type mean, result_type std_dev) :
generator_(WhiteNoiseGenerator<result_type>(mean, std_dev)) {
inline BrownNoiseGenerator(result_type min, result_type max) :
generator_(WhiteNoiseGenerator<result_type>(min, max)) {

}

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93 changes: 93 additions & 0 deletions include/easy/dsp/random/perlin_noise_generator.hpp
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@@ -0,0 +1,93 @@
/*
* EasyDSP, A cross-platform Digital Signal Processing library written in modern C++.
* Copyright (C) 2018 Mohammed Boujemaoui Boulaghmoudi
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along withº
* this program. If not, see <http://www.gnu.org/licenses/>
*
* Filename: perlin_noise_generator.hpp
* Author: Mohammed Boujemaoui
* Date: 1/8/2018
*/
#ifndef EASYDSP_PERLIN_NOISE_GENERATOR_HPP
#define EASYDSP_PERLIN_NOISE_GENERATOR_HPP

#include <array>
#include <random>
#include <chrono>

namespace easy { namespace dsp { namespace random {


namespace {

template <typename T>
constexpr T fade(T t) noexcept {
return t * t * t * (t * (t * 6 - 15) + 10);
}

template <typename T>
constexpr T lerp(T t, T a, T b) noexcept {
return a + t * (b - a);
}

template <typename Integer, typename T>
constexpr T grad(Integer hash, T x) noexcept {
return (hash & 1) == 0 ? x : -x;
}

}


template <typename T, typename Engine = std::mt19937>
struct PerlinNoiseGenerator {
using result_type = T;
inline PerlinNoiseGenerator() :
generator_(Engine(static_cast<std::size_t>(std::chrono::system_clock::now()
.time_since_epoch()
.count()))),
distribution_(std::uniform_int_distribution<T>(0, 511)) {

}

inline result_type operator()() {
const auto random_value = distribution_(generator_);
const auto index = static_cast<std::int64_t>(random_value) & 0xFF;
const auto floor_value = random_value - std::floor(random_value);
const auto fade_value = fade(random_value);
return lerp(fade_value,
grad(permutation[index], floor_value),
grad(permutation[index + 1], floor_value - 1)) * 2;
}
private:
Engine generator_;
std::uniform_int_distribution<T> distribution_;
static constexpr const std::array<T, 512> permutation = {{ 151,160,137,91,90,15,
131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180
}};
};


}}}
#endif // EASYDSP_PERLIN_NOISE_GENERATOR_HPP

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