[Conc] Fizzling concs does not fizzle handhelds #1198
Labels
Outcome: Resolved
This was resolved, and will be in a future update.
Type: Bug
Something that should work/look one way isn't quite doing that.
Where: Game
This is something for the main game code.
Projects
Milestone
Describe the bug
+attack2 is intended to fizzle all active conc grenades, currently this only fizzles grenades that are out in the world and not handhelds (the sound of the handheld is stopped though).
To Reproduce
Hold +attack to hold a conc and then press +attack2 before throwing.
video: vid
Expected behavior
+attack2 should fizzle all active conc grenades both in the world and handhelds.
Desktop/Branch (please complete the following information):
The text was updated successfully, but these errors were encountered: