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$lightwarp difference between css and csgo
Type: Bug
Something that should work/look one way isn't quite doing that.
#2161
opened May 10, 2024 by
kingkurtis-kk
HUD Customizer
Size: Large
Something that may take a week up to a month to implement.
Type: Feature
Completely new feature to implement.
Where: UI
This is something within the Panorama user interface
#2158
opened May 6, 2024 by
tsa96
3 of 7 tasks
Teleport destinations that are exactly on the ground are incorrectly detected as drop zones
#2147
opened May 1, 2024 by
Panzerhandschuh
Replace mom_set_primary_track with mom_stage, mom_bonus, mom_main
#2146
opened May 1, 2024 by
Panzerhandschuh
Add option to JSON serializer to ignore fields with default values
#2145
opened May 1, 2024 by
Panzerhandschuh
Defrag: Collision issues affecting overbounces
Type: Bug
Something that should work/look one way isn't quite doing that.
Defrag: Collision with slopes underground
Type: Bug
Something that should work/look one way isn't quite doing that.
UI sounds not working while loaded into a map
Type: Bug
Something that should work/look one way isn't quite doing that.
#2141
opened Apr 27, 2024 by
Mac-tf2
Defrag: Can skim steep ramps in VQ3
Type: Bug
Something that should work/look one way isn't quite doing that.
Add gamemode arg to "map" command
Priority: Medium
Something that should be tried to be done in this release, but not as important as High priority.
Size: Small
Something that may take a day at most to do.
Where: Game
This is something for the main game code.
#2136
opened Mar 31, 2024 by
tsa96
Defrag: Ceiling bugs don't work with current default knockback method
Type: Bug
Something that should work/look one way isn't quite doing that.
Consider making upward
trigger_push
behave like in CS:S when on the ground
#2134
opened Mar 29, 2024 by
jason-e
Defrag: Standing inside player ghosts weakens knockback
Type: Bug
Something that should work/look one way isn't quite doing that.
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