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Cursor not hidden while spinning main menu model #989

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hexaflexahexagon opened this issue Oct 4, 2020 · 2 comments
Closed

Cursor not hidden while spinning main menu model #989

hexaflexahexagon opened this issue Oct 4, 2020 · 2 comments
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Type: Bug Something that should work/look one way isn't quite doing that. Where: Engine This is something that will be done in the base engine.

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@hexaflexahexagon
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Describe the bug
Pressing mouse2 while controlling the spinning model on the main menu will un-hide the mouse cursor when it shouldn't.

To Reproduce

  1. Launch game
  2. Hold mouse1 over the 3d Momentum logo to drag and spin
  3. Press mouse2 (without ever releasing mouse1)
  4. The cursor is now visible and is jittery while moving the mouse around

Expected behavior
The cursor should remain invisible

Desktop/Branch (please complete the following information):

  • OS: Windows
  • Branch: Latest develop branch
@hexaflexahexagon hexaflexahexagon added the Type: Bug Something that should work/look one way isn't quite doing that. label Oct 4, 2020
@Gocnak
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Gocnak commented Oct 4, 2020

Initial investigation is showing really weird stuff. Even with all modes enabled, the same bug happens. Having the cursor set to null all the time also doesn't work. I don't know why it sets itself to visible. It may require engine, but I don't know if it's like a windows bug or something.

@Gocnak Gocnak added the Where: Engine This is something that will be done in the base engine. label Oct 8, 2020
@Gocnak
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Gocnak commented Jan 15, 2021

Fixed in Chaos build. Closing.

@Gocnak Gocnak closed this as completed Jan 15, 2021
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Labels
Type: Bug Something that should work/look one way isn't quite doing that. Where: Engine This is something that will be done in the base engine.
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