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AngryNinjas has not setup debug drawing correctly #5

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rtabbara opened this issue Sep 19, 2014 · 0 comments
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AngryNinjas has not setup debug drawing correctly #5

rtabbara opened this issue Sep 19, 2014 · 0 comments
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@rtabbara
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In TheLevel.cs Draw() we need to call Begin/End on the created CCBox2dDraw object and not use CCDrawPrimtives.

Also, the loaded debug spritefont is not part of our content, so we need to choose a different font.

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