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lua FLASH script #10
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from #8 before running loadstring we could run a checksum which the command-line util would send at end of each upload. i believe stm32 has an on-board MD5 (or similar) calculator so this shouldn't be difficult to implement. i'm uncertain how reliable we can anticipate the serial communication to be. a simpler approach would be to have a failed upload simply retry once, and error out after second attempt. |
this is working now.
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fantastic! should i create a doc to gather these little usage notes? |
allo. it’s in the readme already!
… On Dec 27, 2018, at 8:17 AM, brian crabtree ***@***.***> wrote:
fantastic!
should i create a doc to gather these little usage notes?
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ah, sorry! it's hard to keep track of force commits to master without correlating PR's when you close an issue you could paste the commit number which would reference the change... but again that's not too important until we have more people working on the code |
normal EVAL mode is just REPL. takes a string and then evaluates it upon completion.
functions to enable flash writing:
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