Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Sea of Claws] Implement Size modifiers to Melee Combat against Ships #1965

Closed
Forien opened this issue Apr 29, 2024 · 0 comments
Closed

[Sea of Claws] Implement Size modifiers to Melee Combat against Ships #1965

Forien opened this issue Apr 29, 2024 · 0 comments
Assignees
Labels
Milestone

Comments

@Forien
Copy link
Contributor

Forien commented Apr 29, 2024

When attacking Ships (and probably other Vehicles) in Melee, the effective TB is determined by difference between Attacker's Size and Vehicle's Size.

Basically table on page 116 of Sea of Claws

@moo-man moo-man added the soc label May 1, 2024
@moo-man moo-man added this to the 7.2.0 milestone May 17, 2024
moo-man added a commit that referenced this issue May 23, 2024
Add vehicle damage size modifications
#1965
@moo-man moo-man closed this as completed Jun 6, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
Development

No branches or pull requests

2 participants