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Releases: moonburnt/a2s3

Emergency Fix

25 Apr 18:14
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Fix windows build of the game - it should now work properly

Endless Demo

23 Apr 09:15
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This is an unfinished demo of A2S3 game.
Most likely it will remain like that, because this was my first attempt to write something that looks like a game, and everything that could go wrong went bananas. I may come back to this concept, someday. But, at this point, with codebase like that - it would be easier to rewrite everything from zero, than try to fix this mess.
Attached binaries are built with github CI. I hope they work.

"Game within a month" challenge

17 Mar 22:37
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Pre-release

This release is but result of me hitting 30 days deadline since I began working on this project, which is my first experience with panda3d and gamedev in general. There are many things left undone, because eventually I've got burnt up (and understood the importance of holidays like never before), but hopefully I won't give up and this will receive more updates in future. This version shouldn't be considered final, nor even a demo - in my eyes, it didn't even reach the alpha stage yet.

Thus said, here it is. If you will decide to test this thing (despite it being unfun to play in its current state), don't forget to download assets separately - these aren't included in repo for now, coz I didn't want to bloat it and some of these were made by other people (everything is within "creative commons" license). Download link should be in readme