- ColorFilter
- Video
- FontManager
- EffectManager
- ColorManager
- Scene_Message
- Sprite_Clickable
- Sprite_AnimationMV
- Sprite_Battleback
- Sprite_Gauge
- Sprite_Name
- Window_Scrollable
- Window_StatusBase
- Window_StatusParams
- Window_StatusEquip
- Window_NameBox
- CacheEntry
- CacheMap
- ImageCache
- RequestQueue
- ShaderTilemap
- ToneFilter
- ToneSprite
- Html5Audio
- Decrypter
- ResourceHandler
- Sprite_Base
- remove
- checkRMVersion
- isLocal
- canUseWebGL
- canUseWebAudioAPI
- canUseCssFontLoading
- canUseIndexedDB
- canPlayOgg
- canPlayWebm
- encodeURI
- escapeHtml
- containsArabic
- setEncryptionInfo
- hasEncryptedImages
- hasEncryptedAudio
- decryptArrayBuffer
- canReadGameFiles
- rgbToCssColor
- generateRuntimeId
- isSupportPassiveEvent
- setTickHandler
- startGameLoop
- stopGameLoop
- setStage
- showRetryButton
- eraseError
- showScreen
- hideScreen
- resize
- _onTick
- _canRender
- _stretchWidth
- _stretchHeight
- _createLoadingSpinner
- _createFPSCounter
- _clearCanvasFilter
- _switchFPSCounter
- _createPixiApp
- _setupPixi
- _createEffekseerContext
- FPSCounter
- _tickHandler
- _setupCssFontLoading
- canUseCssFontLoading
- tickStart
- tickEnd
- render
- isWebGL
- hasWebGL
- canUseDifferenceBlend
- canUseSaturationBlend
- setLoadingImage
- updateLoading
- printLoadingError
- eraseLoadingError
- showFps
- hideFps
- loadFont
- isFontLoaded
- playVideo
- _playVideo
- isVideoPlaying
- canPlayVideoType
- setVideoVolume
- callGC
- _testCanvasBlendModes
- _modifyExistingElements
- _createVideo
- _createUpperCanvas
- _updateUpperCanvas
- _clearUpperCanvas
- _paintUpperCanvas
- _createRenderer
- _updateRenderer
- _createFPSMeter
- _createModeBox
- _createGameFontLoader
- _createFontLoader
- _disableTextSelection
- _onVideoLoad
- _onVideoError
- _onVideoEnd
- _updateVisibility
- _isVideoVisible
- _onTouchEnd
- _switchFPSMeter
- destroy
- strokeRect
- retry
- _ensureCanvas
- _destroyCanvas
- _updateScaleMode
- _startLoading
- _startDecrypting
- _onXhrLoad
- request
- _clearImgInstance
- _renewCanvas
- touch
- bltImage
- adjustTone
- rotateHue
- blur
- decode
- _setDirty
- checkDirty
- _requestImage
- isRequestOnly
- isRequestReady
- startRequest
- destroy
- hide
- show
- updateVisibility
- setHue
- _onBitmapChange
- _createColorFilter
- _updateColorFilter
- _isInBitmapRect
- _needsTint
- _createTinter
- _executeTint
- _renderCanvas_PIXI
- _renderWebGL_PIXI
- _renderCanvas
- _speedUpCustomBlendModes
- _renderWebGL
- Layer
- Renderer
- destroy
- setBitmaps
- _updateBitmaps
- _addAllSpots
- _addSpot
- _addSpotTile
- _addTile
- _addNormalTile
- _addAutotile
- _addTableEdge
- _addShadow
- refreshTileset
- _updateLayerPositions
- _paintAllTiles
- _paintTiles
- _readLastTiles
- _writeLastTiles
- _drawTile
- _drawNormalTile
- _drawAutotile
- _drawTableEdge
- _drawShadow
- destroy
- _onBitmapChange
- _renderCanvas_PIXI
- _renderWebGL_PIXI
- _renderCanvas
- _renderWebGL
- updateTransformTS
- _speedUpCustomBlendModes
- destroy
- warnYep
- render
- onRemoveAsAChild
- move
- renderCanvas
- _canvasClearWindowRect
- renderWebGL
- _maskWindow
- destroy
- destroy
- _currentTime
- _onUserGesture
- _resetVolume
- destroy
- retry
- _startLoading
- _shouldUseDecoder
- _createDecoder
- _destroyDecoder
- _realUrl
- _startXhrLoading
- _startFetching
- _onFetch
- _onError
- _onFetchProcess
- _updateBufferOnFetch
- _concatenateFetchedData
- _updateBuffer
- _readableBuffer
- _decodeAudioData
- _onDecode
- _refreshSourceNode
- _startAllSourceNodes
- _startSourceNode
- _stopSourceNode
- _createPannerNode
- _createGainNode
- _createAllSourceNodes
- _createSourceNode
- canPlayOgg
- canPlayM4a
- _detectCodecs
- _onTouchStart
- _load
- _createNodes
- _connectNodes
- _readOgg
- _readMp4
- _readLittleEndian
- _readBigEndian
- virtualClick
- _wrapNwjsAlert
- isClicked
- isHovered
- _createNewState
- _onLostFocus
- _onHover
- _onPointerDown
- removeInvalidGlobalInfo
- isGlobalInfoLoaded
- onXhrLoad
- onXhrError
- isMapObject
- extractArrayMetadata
- earliestSavefileId
- emptySavefileId
- savefileInfo
- savefileExists
- makeSavename
- correctDataErrors
- isThisGameFile
- loadSavefileInfo
- lastAccessedSavefileId
- saveGameWithoutRescue
- loadGameWithoutRescue
- isLoaded
- loadBitmapFromUrl
- throwLoadError
- _generateCacheKey
- loadEmptyBitmap
- loadNormalBitmap
- reserveAnimation
- reserveBattleback1
- reserveBattleback2
- reserveEnemy
- reserveCharacter
- reserveFace
- reserveParallax
- reservePicture
- reserveSvActor
- reserveSvEnemy
- reserveSystem
- reserveTileset
- reserveTitle1
- reserveTitle2
- reserveBitmap
- reserveNormalBitmap
- releaseReservation
- setDefaultReservationId
- requestAnimation
- requestBattleback1
- requestBattleback2
- requestEnemy
- requestCharacter
- requestFace
- requestParallax
- requestPicture
- requestSvActor
- requestSvEnemy
- requestSystem
- requestTileset
- requestTitle1
- requestTitle2
- requestBitmap
- requestNormalBitmap
- update
- clearRequest
- cleanupSe
- throwLoadError
- playEncryptedBgm
- createDecryptBuffer
- shouldUseHtml5Audio
- checkWebAudioError
- checkBrowser
- initVideo
- setupEventHandlers
- determineRepeatNumber
- onReject
- onUnload
- reloadGame
- showDevTools
- catchNormalError
- catchLoadError
- catchUnknownError
- updateFrameCount
- updateEffekseer
- isGameActive
- onSceneTerminate
- onBeforeSceneStart
- _getTimeInMsWithoutMobileSafari
- preferableRendererType
- shouldUseCanvasRenderer
- checkWebGL
- checkFileAccess
- initNwjs
- setupErrorHandlers
- requestUpdate
- tickStart
- tickEnd
- updateManagers
- renderScene
- onSceneLoading
- isCurrentSceneStarted
- isTpb
- isActiveTpb
- updatePhase
- updateTpbInput
- checkTpbInputClose
- checkTpbInputOpen
- isPartyTpbInputtable
- needsActorInputCancel
- isTpbMainPhase
- selectNextActor
- selectPreviousActor
- changeCurrentActor
- startActorInput
- finishActorInput
- cancelActorInput
- updateStart
- updateTpb
- updateAllTpbBattlers
- updateTpbBattler
- checkTpbTurnEnd
- endBattlerActions
- endAllBattlersTurn
- displayBattlerStatus
- onEscapeSuccess
- onEscapeFailure
- setStatusWindow
- clearActor
- changeActor
- refreshStatus
- isForcedTurn
- makeUrl
- throwLoadError
- callCommand
- setTouchState
- clearTouchState
- touchTarget
- touchState
- requestBattleRefresh
- clearBattleRefreshRequest
- isBattleRefreshRequested
- retrieveCommonEvent
- requestAnimation
- retrieveAnimation
- requestBalloon
- retrieveBalloon
- lastActionData
- setLastActionData
- setLastUsedSkillId
- setLastUsedItemId
- setLastSubjectActorId
- setLastSubjectEnemyIndex
- setLastTargetActorId
- setLastTargetEnemyIndex
- clearCommonEvent
- reservedCommonEvent
- isAutosaveEnabled
- savefileId
- setSavefileId
- mainFontFace
- numberFontFace
- mainFontSize
- windowPadding
- speakerName
- setSpeakerName
- isRTL
- applyEasing
- calcEasing
- easeIn
- easeOut
- easeInOut
- erase
- isForEveryone
- isForAliveFriend
- targetsForEveryone
- randomTargets
- targetsForDead
- targetsForAlive
- targetsForDeadAndAlive
- testLifeAndDeath
- updateLastUsed
- updateLastSubject
- updateLastTarget
- paramBasePlus
- shouldPopupDamage
- clearTpbChargeTime
- applyTpbPenalty
- initTpbChargeTime
- tpbChargeTime
- startTpbCasting
- startTpbAction
- isTpbCharged
- isTpbReady
- isTpbTimeout
- updateTpb
- updateTpbChargeTime
- updateTpbCastTime
- updateTpbAutoBattle
- updateTpbIdleTime
- tpbAcceleration
- tpbRelativeSpeed
- tpbSpeed
- tpbBaseSpeed
- tpbRequiredCastTime
- onTpbCharged
- shouldDelayTpbCharge
- finishTpbCharge
- isTpbTurnEnd
- initTpbTurn
- startTpbTurn
- makeTpbActions
- onTpbTimeout
- turnCount
- canInput
- clearAnimations
- isAnimationRequested
- shiftAnimation
- startAnimation
- hide
- skillTypes
- lastSkill
- onEscapeFailure
- paramMax
- startAnimation
- tpbBaseSpeed
- tpbReferenceTime
- updateTpb
- removeInvalidMembers
- onEscapeFailure
- updatePluralFlags
- isTpbTurnEnd
- autorunCommonEvents
- setupForNewGame
- isGathered
- setup
- data
- reverseData
- forEach
- reverseEach
- loadImages
- picturePoint
- command357
- requestImages
- isStarted
- isFading
- createColorFilter
- updateColorFilter
- scaleSprite
- centerSprite
- isBottomHelpMode
- isBottomButtonMode
- isRightInputMode
- mainCommandWidth
- buttonAreaTop
- buttonAreaBottom
- buttonAreaHeight
- buttonY
- calcWindowHeight
- requestAutosave
- isAutosaveEnabled
- executeAutosave
- onAutosaveSuccess
- onAutosaveFailure
- attachReservation
- detachReservation
- createFadeSprite
- onDatabaseLoaded
- setEncryptionInfo
- loadSystemImages
- loadPlayerData
- loadGameFonts
- isPlayerDataLoaded
- startNormalGame
- resizeScreen
- adjustBoxSize
- adjustWindow
- loadSystemImages
- loadSystemWindowImage
- isGameFontLoaded
- adjustBackground
- commandWindowRect
- centerSprite
- onTransfer
- onTransferEnd
- shouldAutosave
- isPlayerActive
- updateMenuButton
- hideMenuButton
- updateMapNameWindow
- isAnyButtonPressed
- onMapTouch
- mapNameWindowRect
- createButtons
- createMenuButton
- createMessageWindow
- createScrollTextWindow
- update
- helpAreaTop
- helpAreaBottom
- helpAreaHeight
- mainAreaTop
- mainAreaBottom
- mainAreaHeight
- helpWindowRect
- createButtons
- needsCancelButton
- createCancelButton
- needsPageButtons
- createPageButtons
- updatePageButtons
- arePageButtonsEnabled
- helpAreaHeight
- commandWindowRect
- goldWindowRect
- statusWindowRect
- actorWindowRect
- showActorWindow
- hideActorWindow
- isActorWindowActive
- showSubWindow
- hideSubWindow
- categoryWindowRect
- itemWindowRect
- skillTypeWindowRect
- statusWindowRect
- itemWindowRect
- needsPageButtons
- arePageButtonsEnabled
- statusWindowRect
- commandWindowRect
- slotWindowRect
- itemWindowRect
- statusWidth
- needsPageButtons
- arePageButtonsEnabled
- executeEquipChange
- hideItemWindow
- helpAreaHeight
- createProfileWindow
- profileWindowRect
- createStatusWindow
- statusWindowRect
- createStatusParamsWindow
- statusParamsWindowRect
- createStatusEquipWindow
- statusEquipWindowRect
- statusParamsWidth
- statusParamsHeight
- profileHeight
- needsPageButtons
- optionsWindowRect
- maxCommands
- maxVisibleCommands
- helpAreaHeight
- isSavefileEnabled
- helpWindowRect
- listWindowRect
- needsAutosave
- firstSavefileId
- firstSavefileIndex
- firstSavefileId
- executeSave
- firstSavefileIndex
- firstSavefileId
- executeLoad
- firstSavefileIndex
- commandWindowRect
- goldWindowRect
- commandWindowRect
- dummyWindowRect
- numberWindowRect
- statusWindowRect
- buyWindowRect
- categoryWindowRect
- sellWindowRect
- statusWidth
- editWindowRect
- inputWindowRect
- needsCancelButton
- rangeWindowRect
- editWindowRect
- debugHelpWindowRect
- updateVisibility
- isTimeActive
- shouldAutosave
- updateLogWindowVisibility
- updateStatusWindowVisibility
- shouldOpenStatusWindow
- updateStatusWindowPosition
- statusWindowX
- updateInputWindowVisibility
- needsInputWindowChange
- updateCancelButton
- logWindowRect
- statusWindowRect
- partyCommandWindowRect
- actorCommandWindowRect
- helpWindowRect
- skillWindowRect
- itemWindowRect
- actorWindowRect
- enemyWindowRect
- helpAreaTop
- helpAreaBottom
- helpAreaHeight
- buttonAreaTop
- windowAreaHeight
- createButtons
- createCancelButton
- closeCommandWindows
- hideSubInputWindows
- commandCancel
- startActorSelection
- startEnemySelection
- updateStatusWindow
- updateWindowPositions
- createMessageWindow
- createScrollTextWindow
- refreshStatus
- selectActorSelection
- selectEnemySelection
- adjustBackground
- setupFrames
- blockWidth
- blockHeight
- loadButtonImage
- buttonData
- checkBitmap
- updateOpacity
- onClick
- callClickHandler
- processTouch
- isActive
- isButtonTouched
- canvasToLocalX
- canvasToLocalY
- checkCharacter
- isObjectCharacter
- isEmptyCharacter
- updateAnimation
- setupAnimation
- setupBalloon
- startBalloon
- updateBalloon
- endBalloon
- isBalloonPlaying
- checkBattler
- mainSprite
- createDamageSprite
- destroyDamageSprite
- onMouseEnter
- onPress
- onClick
- updateAnimation
- setupAnimation
- mainSprite
- shouldStepForward
- setHue
- destroy
- canStart
- shouldWaitForPrevious
- updateEffectGeometry
- processSoundTimings
- processFlashTimings
- checkEnd
- setRotation
- _render
- setProjectionMatrix
- setCameraMatrix
- setViewport
- targetPosition
- targetSpritePosition
- saveViewport
- resetViewport
- onBeforeRender
- onAfterRender
- remove
- setupRate
- setupDuration
- updateScreenFlash
- absoluteX
- absoluteY
- updateHiding
- loadBitmaps
- isReady
- createSprites
- createCellSprites
- createScreenFlashSprite
- updatePosition
- updateFrame
- currentFrameIndex
- updateAllCellSprites
- updateCellSprite
- processTimingData
- startFlash
- startScreenFlash
- startHiding
- destroy
- fontFace
- fontSize
- damageColor
- outlineColor
- outlineWidth
- createBitmap
- digitWidth
- digitHeight
- shouldDisplay
- updatePosition
- destroy
- fontFace
- fontSize
- destroy
- destroy
- loadSystemImages
- createBaseFilters
- pictureContainerRect
- createOverallFilters
- updateBaseFilters
- updateOverallFilters
- findTargetSprite
- updateAnimations
- processAnimationRequests
- createAnimation
- createAnimationSprite
- isMVAnimation
- makeTargetSprites
- lastAnimationSprite
- isAnimationForEach
- animationBaseDelay
- animationNextDelay
- animationShouldMirror
- removeAnimation
- removeAllAnimations
- isAnimationPlaying
- createToneChanger
- createWebGLToneChanger
- createCanvasToneChanger
- createScreenSprites
- updateScreenSprites
- updateToneChanger
- updateWebGLToneChanger
- updateCanvasToneChanger
- destroy
- loadSystemImages
- updateBalloons
- processBalloonRequests
- createBalloon
- removeBalloon
- removeAllBalloons
- findTargetSprite
- animationBaseDelay
- _canvasReAddParallax
- loadSystemImages
- battleFieldOffsetY
- findTargetSprite
- locateBattleback
- battleback1Bitmap
- battleback2Bitmap
- battleback1Name
- battleback2Name
- overworldBattleback1Name
- overworldBattleback2Name
- normalBattleback1Name
- normalBattleback2Name
- terrainBattleback1Name
- terrainBattleback2Name
- defaultBattleback1Name
- defaultBattleback2Name
- shipBattleback1Name
- shipBattleback2Name
- autotileType
- isAnimationPlaying
- destroy
- checkRectObject
- itemWidth
- itemHeight
- itemPadding
- baseTextRect
- destroyContents
- changeOutlineColor
- drawRect
- textSizeEx
- createTextState
- processAllText
- flushTextState
- createTextBuffer
- processControlCharacter
- processColorChange
- maxFontSizeInLine
- createDimmerSprite
- playCursorSound
- playOkSound
- playBuzzerSound
- standardFontFace
- standardFontSize
- standardPadding
- textPadding
- standardBackOpacity
- textColor
- normalColor
- crisisColor
- deathColor
- gaugeBackColor
- hpGaugeColor1
- hpGaugeColor2
- mpGaugeColor1
- mpGaugeColor2
- mpCostColor
- powerUpColor
- powerDownColor
- tpGaugeColor1
- tpGaugeColor2
- tpCostColor
- pendingColor
- processNormalCharacter
- processNewPage
- drawGauge
- hpColor
- mpColor
- tpColor
- drawActorCharacter
- drawActorFace
- drawActorName
- drawActorClass
- drawActorNickname
- drawActorLevel
- drawActorIcons
- drawCurrentAndMax
- drawActorHp
- drawActorMp
- drawActorTp
- drawActorSimpleStatus
- paramchangeTextColor
- dimColor1
- dimColor2
- canvasToLocalX
- canvasToLocalY
- reserveFaceImages
- colSpacing
- rowSpacing
- contentsHeight
- overallHeight
- forceSelect
- smoothSelect
- maxVisibleItems
- itemRectWithPadding
- itemLineRect
- isScrollEnabled
- isHoverEnabled
- onTouchSelect
- onTouchOk
- onTouchCancel
- hitIndex
- drawItemBackground
- drawBackgroundRect
- paint
- refreshCursor
- refreshCursorForAll
- spacing
- resetScroll
- bottomRow
- setBottomRow
- itemRectForText
- scrollDown
- scrollUp
- updateArrows
- processWheel
- isTouchedInsideFrame
- onTouch
- isContentsArea
- playOkSound
- playBuzzerSound
- updateCursor
- isCursorVisible
- colSpacing
- windowWidth
- windowHeight
- actor
- drawPendingItemBackground
- windowWidth
- windowHeight
- loadImages
- drawItemBackground
- needsCommand
- needsSelection
- windowWidth
- colSpacing
- itemAt
- spacing
- colSpacing
- itemAt
- spacing
- colSpacing
- drawAllParams
- rightArrowWidth
- paramWidth
- paramX
- paramY
- windowWidth
- windowHeight
- numVisibleRows
- itemAt
- slotNameWidth
- slotName
- maxCols
- colSpacing
- etypeId
- block1Y
- block2Y
- expTotalValue
- expNextValue
- drawBlock3
- drawBlock4
- drawHorzLine
- lineColor
- drawParameters
- drawEquipments
- drawProfile
- maxEquipmentLines
- changeVolume
- windowWidth
- windowHeight
- updatePlacement
- numVisibleRows
- indexToSavefileId
- savefileIdToIndex
- isEnabled
- savefileId
- selectSavefile
- drawTitle
- maxVisibleItems
- drawFileId
- drawGameTitle
- setPurchaseOnly
- windowWidth
- setupGoods
- itemAt
- goodsToItem
- priceWidth
- windowWidth
- isScrollEnabled
- totalButtonWidth
- buttonSpacing
- drawCurrentItemName
- multiplicationSign
- multiplicationSignX
- drawHorzLine
- itemNameY
- totalPriceY
- itemRect
- isTouchOkEnabled
- windowWidth
- updateButtonsVisiblity
- showButtons
- hideButtons
- itemY
- priceY
- isOkTriggered
- updateCursor
- setup
- windowWidth
- windowHeight
- setEditWindow
- itemWidth
- groupSpacing
- drawItem
- windowHeight
- refresh
- setMessageWindow
- createCancelButton
- update
- updateCancelButton
- placeCancelButton
- windowX
- windowY
- windowHeight
- maxLines
- needsCancelButton
- textWidthEx
- contentsHeight
- isOkTriggered
- setMessageWindow
- itemRect
- isScrollEnabled
- isHoverEnabled
- totalButtonWidth
- buttonSpacing
- spacing
- updateButtonsVisiblity
- showButtons
- hideButtons
- isOkTriggered
- setMessageWindow
- createCancelButton
- update
- updateCancelButton
- placeCancelButton
- needsNumber
- windowHeight
- numVisibleRows
- setGoldWindow
- setNameBoxWindow
- setChoiceListWindow
- setNumberInputWindow
- setEventItemWindow
- synchronizeNameBox
- shouldBreakHere
- canBreakHere
- updateSpeakerName
- processControlCharacter
- subWindows
- createSubWindows
- windowWidth
- windowHeight
- numVisibleRows
- updatePlacement
- lineRect
- displayItemMessage
- windowWidth
- windowHeight
- createBackBitmap
- createBackSprite
- animationBaseDelay
- animationNextDelay
- actor
- windowWidth
- numVisibleRows
- extraHeight
- maxCols
- itemHeight
- rowSpacing
- updatePadding
- actor
- selectActor
- update
- preparePartyRefresh
- performPartyRefresh
- drawItemImage
- drawItemStatus
- faceRect
- nameX
- nameY
- stateIconX
- stateIconY
- basicGaugesX
- basicGaugesY
- windowWidth
- windowHeight
- numVisibleRows
- refresh
- basicAreaRect
- gaugeAreaRect
- gaugeAreaWidth
- drawBasicArea
- drawGaugeArea
- drawGaugeAreaWithTp
- drawGaugeAreaWithoutTp
- processTouch
- actor
- processTouch
- windowWidth
- windowHeight
- numVisibleRows
- isSwitchMode
- windowWidth
- windowHeight
- refresh
- deltaForVariable
- refresh