toio SDK for Unity v1.4.0
Changes
★ Upgraded to Unity 2020.3.17f1 LTS.
Added
- [BLE] Add Windows BLE plugin. Support for Windows 10 64bit (version 20H2 or later). (Thanks to contribution of Yusuke Kurokawa)
- [Cube Real/Simulator] Implement rest features of BLE protocol v2.2.0.
- [ID] Identification sensor ID notification settings, Identification sensor ID missed notification settings, Responses to identification sensor ID notification settings, Responses to identification sensor ID missed notification settings
- [Magnetic Sensor] Magnetic sensor settings, Requests for magnetic sensor information, Magnet state, Responses to magnetic sensor settings
- [Cube Real/Simulator] Implement all features of BLE protocol v2.3.0.
- [Magnetic Sensor] Magnetic sensor settings(updated), Magnetic force
- [Posture Angle detection] Requesting posture angle detection, Obtaining posture angle information, Posture angle detection settings, Responses to posture angle detection settings
- [Simulator] Implement Magnet prefab.
- [Simulator] Mat prefab includes a new mat type
Gesundroid
.
Changed
- [BLE] iOS BLE Plugin now supports XCode 13.
- [WebGL] Update WebGL template
webble
for Unity 2020. The old template is renamed aswebble.unity2019
. - [General] Unity tags used by toio SDK for unity are changed to
t4u_Cube
,t4u_Mat
,t4u_StandardID
andt4u_Magnet
, to avoid potential conflits with users' codes. - [Sample] Sample_Sensor updated with new Cube features.
- [Simulator] Optimize command processing logic.
- [Simulator] Change the shape of "LED" on the Cube prefab.
- [Simulator] Regenerate octave audio clips for Unity 2020.
- [Cube] Method
RequestSensor
is deprecated. Please useRequestMotionSensor
instead.
Removed
- [CubeHandle] Remove deprecated members (
CenterX
,CenterY
,SizeX
,SizeY
,RangeX
,RangeY
). Please useborderRect
orSetBorderRect
instead.