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main.tex
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main.tex
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\RequirePackage{plautopatch}
\RequirePackage[l2tabu, orthodox]{nag}
\documentclass[platex,dvipdfmx]{jlreq} % for platex
% \documentclass[uplatex,dvipdfmx]{jlreq} % for uplatex
\usepackage{graphicx}
\usepackage{amsmath}
\usepackage{amsfonts}
\usepackage{braket}
\usepackage{amssymb}
\usepackage[dvipdfmx]{hyperref}
\usepackage{float}
\usepackage{amsmath}
\renewcommand{\sectionautorefname}{セクション}
\renewcommand{\subsectionautorefname}{節}
\renewcommand{\figureautorefname}{図}
\renewcommand{\tableautorefname}{表}
\renewcommand{\equationautorefname}{式}
\title{入門量子ゲーム理論}
\author{J. Orlin Grabbe著、盛川英典訳}
\date{\today}
\begin{document}
\maketitle
\input introduction.tex
\input backgroundhistory.tex
\input preliminary.tex
\input spinflipgame.tex
\input firstgamedefinitions.tex
\input amplitudesuperposition.tex
\input guessnumber.tex
\input shor.tex
\input rsagame.tex
\input nash_prisoner.tex
\input escaping_prisoner.tex
\input entanglement.tex
\input return_prisoner.tex
\input battle_sexes.tex
\input newcomb_game.tex
\input evolutionarilly.tex
\input card_game.tex
\input quantum_teleportation.tex
\input quantum_secret.tex
\input density_matrix.tex
\input quantum_cloning.tex
\input conclusion.tex
\input referrence.tex
\end{document}