Simple 3D rendering engine entirely written in VB.NET
- Objects are provided by defining their vertices and an included Delaunay algorithm performs the necessary triangulations to extract the objects' faces.
- Multiple rendering modes.
- Multiple objects per scene.
- Fast GDI+ drawing.
- Save scene to GIF.
- Transparency is not working.
- There seems to be a bug in the triangulation algorithm which causes it to fail when tessellating the vertices of a sphere.
- Although support to save animated GIFs is implemented, the GifBitmapEncoder does not seem to support saving animated GIFs.
- Clockwise rotations in the Rubik's cube sample are not currently supported.
Rubik's cube sample:
When using the Rubik's cube sample, use the following keys to rotate each face:
- [F] Rotate Front Face
- [B] Rotate Back Face
- [T] Rotate Top Face
- [D] Rotate Bottom Face
- [L] Rotate Left Face
- [R] Rotate Right Face