Polygon side tweening moves the 0 point on the middle of the created edge #1041
Labels
a-2d
Relates to the 2d package
b-enhancement
New feature or request
c-accepted
The issue is ready to be worked on
Describe the bug
I'm working on a maths animation and there's a part involving a polygon with circles on each vertex, but tweening its side count results in the 0 point of getPointAtPercentage to being moved to the middle of the created edge.
To Reproduce
Expected behavior
I would have expected the 0 point to be on a vertex... not entirely sure actually, but I wish there was an easier way to get a polygon's points.
Package versions:
Additional context
Not sure if this is a bug or just jank
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