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LLGW

This is a cross-platform header-only C++ wrapper library for modern low level graphics APIs.

Warning: LLGW is under development and doesn't provide final product quality.

Features

  • OpenGL Shader Language abstraction class

Usage

LLGW is a header-only library. However, depending on your compiler and the size of your program, you can choose to build in LLGW as a source file. You may want to do this to decrease the compilation times. This can be done in the following steps:

  • In only one of your files add #include <llgw/impl/src.hpp>
  • Define LLGW_SEPARATE_COMPILATION macros in all your source files

The source code is published under BSD 2-clause, the license is available here.

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Low Level Graphics APIs C++ Wrapper Library

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