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I don't think it's related to this though. The force applied seems different when flying a larger ship instead. I suspect that the issue may be caused because we're not scaling the knockback force by the player ship's mass.
I've been testing this in some older (pre-2.0) releases and the ability seems quite strong even then. It's certainly too strong in 1.5.0 and has quite an effect still in 1.1.0. This makes me wonder if this is really a bug at all? The knockback code doesn't really seem to have changed since the game's initial source release.
What you were trying to do
When playing as the
Imperial Small
ship, I was attempting to attack a small miner ship.What actually happened
The miner's knockback ability sent both ships flying apart at an absurd speed. My ship got completely crushed by a collision with a nearby asteroid.
How to reproduce
Game version
develop
Log details
No response
Operating System
Windows
Additional Info
You can find the knockback settings for the small miner ship here.
DestinationSol/modules/core/assets/ships/minerSmall/minerSmall.json
Lines 5 to 9 in fa2a67e
I don't think it's related to this though. The force applied seems different when flying a larger ship instead. I suspect that the issue may be caused because we're not scaling the knockback force by the player ship's mass.
DestinationSol/engine/src/main/java/org/destinationsol/game/ship/KnockBack.java
Lines 83 to 87 in fa2a67e
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