Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev a…
forked from libgdx/libgdx
Desktop/Android/HTML5/iOS Java game development framework
forked from bulletphysics/bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
A family of libraries providing a variety of core capabilities for use by games and game engines.
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
Terasology Launcher is the official launcher for the open source game Terasology.