Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev a…
Terasology Launcher is the official launcher for the open source game Terasology.
Terasology's "splash site" hosted as a GitHub Page. On the page you can download Terasology, view related videos, go to the forum, etc. Feel free to use this design for other projects but please retain the copyright notice and author list
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
forked from bulletphysics/bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
Automatically exported from code.google.com/p/box2d-editor - migrated here to maybe maintain together with Destination Sol. Original website:
A family of libraries providing a variety of core capabilities for use by games and game engines.
forked from libgdx/libgdx
Desktop/Android/HTML5/iOS Java game development framework