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Game crashes on startup on M2 mac #687
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That's unfortunately due to being on an M2 (or M1 really) Mac :-( Thank you for including that information, that makes it very clear. I'm not sure if there's a native lib ready for that OS flavor quite yet, but if there is then we might be able to fix it. @BenjaminAmos may be able to find out at some point 👍 |
We'll need to use at least libGDX |
I've attempted to fix this with #689. @hesselink |
@BenjaminAmos Thanks, that was quick! I've just tested it. There's a small typo in the shell script (an |
any progress on this? |
The changes I proposed apparently work, so I'll try and give #689 another test this week and see if I can merge them in. I can't test that it works personally but it should work after that. The project is very slowly maintained on my part at the moment, unfortunately. |
@BenjaminAmos I've copypasted everything from this into my project and it compiled and started. But now the buttons are messed up and I can't press them. Can you move me into the right directinon where to dig in? |
I think you've just resized the game window to be too small. Can you make it a bit larger by dragging the window corners around? Not being able to press the buttons at all is a bit concerning. Is the display using any sort of DPI scaling? There's some code that checks the display density on Android but I'm not sure if that code is used in the desktop build. DestinationSol/engine/src/main/java/org/destinationsol/ui/nui/NUIManager.java Lines 174 to 182 in 0263edf
If all else fails, you can try to manually adjust the window size and scale by editing |
What you were trying to do
I downloaded the game using Steam on macos 13.5.2 (M2 mac). Then I clicked Play.
What actually happened
After starting, nothing happens. Looking in the game directory, I found a crash log (see below).
How to reproduce
No response
Game version
2.1.0
Log details
Operating System
MacOS
Additional Info
No response
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