Try 2 #370
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name: Build | |
on: [push, pull_request] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
env: | |
BUILD_TYPE: ${{ matrix.type }} | |
strategy: | |
matrix: | |
os: [ubuntu-20.04, windows-2019, macos-11] | |
type: [Release, Debug] | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install Dependencies (Linux) | |
run: sudo apt-get update && sudo apt-get install libpulse-dev pulseaudio | |
if: matrix.os == 'ubuntu-20.04' | |
- name: Start Sound Server (Linux) | |
run: pulseaudio -D --start | |
if: matrix.os == 'ubuntu-20.04' | |
- name: Install virtual audio devices (Windows | |
run: git clone https://github.com/LABSN/sound-ci-helpers && powershell sound-ci-helpers/windows/setup_sound.ps1 && net start audiosrv | |
if: ${{ matrix.os == 'windows-2019' }} | |
- name: Configure CMake | |
shell: bash | |
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=$BUILD_TYPE | |
- name: Build | |
shell: bash | |
run: cmake --build build | |
- name: Test | |
shell: bash | |
run: (cd build && ctest -V) | |
- name: Test winmm | |
shell: bash | |
run: (cd build && CUBEB_BACKEND=winmm ctest -V) | |
if: ${{ matrix.os == 'windows-2019' }} | |
build-android: | |
runs-on: ubuntu-20.04 | |
env: | |
BUILD_TYPE: ${{ matrix.type }} | |
strategy: | |
matrix: | |
type: [Release, Debug] | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Configure CMake | |
shell: bash | |
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake -DANDROID_NATIVE_API_LEVEL=android-28 | |
- name: Build | |
shell: bash | |
run: cmake --build build | |
check_format: | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Configure CMake | |
shell: bash | |
run: cmake -S . -B build | |
- name: Check format | |
shell: bash | |
run: cmake --build build --target clang-format-check | |