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Thread native name setting, fix #10302
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vojtechkral committed Jan 27, 2015
1 parent ec4981e commit c155208
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions src/libstd/sys/unix/thread.rs
Expand Up @@ -223,9 +223,9 @@ pub unsafe fn set_name(name: &str) {
pthread_set_name_np(pthread_self(), cname.as_ptr());
}

#[cfg(target_os = "macos")]
#[cfg(any(target_os = "macos", target_os = "ios"))]
pub unsafe fn set_name(name: &str) {
// pthread_setname_np() since OS X 10.6
// pthread_setname_np() since OS X 10.6 and iOS 3.2
let cname = CString::from_slice(name.as_bytes());
pthread_setname_np(cname.as_ptr());
}
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4 changes: 2 additions & 2 deletions src/libstd/sys/windows/thread.rs
Expand Up @@ -67,10 +67,10 @@ pub unsafe fn create(stack: uint, p: Thunk) -> rust_thread {
return ret;
}

pub unsafe fn set_name(name: &str) {
pub unsafe fn set_name(_name: &str) {
// Windows threads are nameless
// The names in MSVC debugger are obtained using a "magic" exception,
// which requires a use of C++ macros.
// which requires a use of MS C++ extensions.
// See https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
}

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