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Use bitflags! for RestyleDamage
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brendanzab committed Jun 5, 2014
1 parent e0fe3e1 commit 7675b0c
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Showing 5 changed files with 30 additions and 150 deletions.
5 changes: 2 additions & 3 deletions src/components/main/css/node_util.rs
Expand Up @@ -68,23 +68,22 @@ impl<'ln> NodeUtil for ThreadSafeLayoutNode<'ln> {
let default = if self.node_is_element() {
RestyleDamage::all()
} else {
RestyleDamage::none()
RestyleDamage::empty()
};

let layout_data_ref = self.borrow_layout_data();
layout_data_ref
.get_ref()
.data
.restyle_damage
.map(|x| RestyleDamage::from_int(x))
.unwrap_or(default)
}

/// Set the restyle damage field.
fn set_restyle_damage(&self, damage: RestyleDamage) {
let mut layout_data_ref = self.mutate_layout_data();
match &mut *layout_data_ref {
&Some(ref mut layout_data) => layout_data.data.restyle_damage = Some(damage.to_int()),
&Some(ref mut layout_data) => layout_data.data.restyle_damage = Some(damage),
_ => fail!("no layout data for this node"),
}
}
Expand Down
162 changes: 21 additions & 141 deletions src/components/main/layout/incremental.rs
Expand Up @@ -4,100 +4,34 @@

use style::ComputedValues;

/// Individual layout actions that may be necessary after restyling.
///
/// If you add to this enum, also add the value to RestyleDamage::all below.
/// (FIXME: do this automatically)
pub enum RestyleEffect {
/// Repaint the node itself.
/// Currently unused; need to decide how this propagates.
Repaint = 0x01,

/// Recompute intrinsic widths (minimum and preferred).
/// Propagates down the flow tree because the computation is
/// bottom-up.
BubbleWidths = 0x02,

/// Recompute actual widths and heights.
/// Propagates up the flow tree because the computation is
/// top-down.
Reflow = 0x04,
}

/// A set of RestyleEffects.
// FIXME: Switch to librustc/util/enum_set.rs if that gets moved into
// libextra (Rust #8054)
pub struct RestyleDamage {
bits: int
bitflags! {
#[doc = "Individual layout actions that may be necessary after restyling."]
flags RestyleDamage: int {
#[doc = "Repaint the node itself."]
#[doc = "Currently unused; need to decide how this propagates."]
static Repaint = 0x01,

#[doc = "Recompute intrinsic widths (minimum and preferred)."]
#[doc = "Propagates down the flow tree because the computation is"]
#[doc = "bottom-up."]
static BubbleWidths = 0x02,

#[doc = "Recompute actual widths and heights."]
#[doc = "Propagates up the flow tree because the computation is"]
#[doc = "top-down."]
static Reflow = 0x04
}
}

// Provide literal syntax of the form restyle_damage!(Repaint, Reflow)
macro_rules! restyle_damage(
( $($damage:ident),* ) => (
RestyleDamage::none() $( .add($damage) )*
)
)

impl RestyleDamage {
pub fn none() -> RestyleDamage {
RestyleDamage { bits: 0 }
}

pub fn all() -> RestyleDamage {
restyle_damage!(Repaint, BubbleWidths, Reflow)
}

/// Create a RestyleDamage from the underlying bit field.
/// We would rather not allow this, but some types in script
/// need to store RestyleDamage without depending on this crate.
pub fn from_int(n: int) -> RestyleDamage {
RestyleDamage { bits: n }
}

pub fn to_int(self) -> int {
self.bits
}

pub fn is_empty(self) -> bool {
self.bits == 0
}

pub fn is_nonempty(self) -> bool {
self.bits != 0
}

pub fn add(self, effect: RestyleEffect) -> RestyleDamage {
RestyleDamage { bits: self.bits | (effect as int) }
}

pub fn has(self, effect: RestyleEffect) -> bool {
(self.bits & (effect as int)) != 0
}

pub fn lacks(self, effect: RestyleEffect) -> bool {
(self.bits & (effect as int)) == 0
}

pub fn union(self, other: RestyleDamage) -> RestyleDamage {
RestyleDamage { bits: self.bits | other.bits }
}

pub fn union_in_place(&mut self, other: RestyleDamage) {
self.bits = self.bits | other.bits;
}

pub fn intersect(self, other: RestyleDamage) -> RestyleDamage {
RestyleDamage { bits: self.bits & other.bits }
}

/// Elements of self which should also get set on any ancestor flow.
pub fn propagate_up(self) -> RestyleDamage {
self.intersect(restyle_damage!(Reflow))
self & Reflow
}

/// Elements of self which should also get set on any child flows.
pub fn propagate_down(self) -> RestyleDamage {
self.intersect(restyle_damage!(BubbleWidths))
self & BubbleWidths
}
}

Expand All @@ -108,13 +42,13 @@ macro_rules! add_if_not_equal(
($old:ident, $new:ident, $damage:ident,
[ $($effect:ident),* ], [ $($style_struct_getter:ident.$name:ident),* ]) => ({
if $( ($old.$style_struct_getter().$name != $new.$style_struct_getter().$name) )||* {
$damage.union_in_place( restyle_damage!( $($effect),* ) );
$damage.insert($($effect)|*);
}
})
)

pub fn compute_damage(old: &ComputedValues, new: &ComputedValues) -> RestyleDamage {
let mut damage = RestyleDamage::none();
let mut damage = RestyleDamage::empty();

// This checks every CSS property, as enumerated in
// impl<'self> CssComputedStyle<'self>
Expand Down Expand Up @@ -142,57 +76,3 @@ pub fn compute_damage(old: &ComputedValues, new: &ComputedValues) -> RestyleDama

damage
}


#[cfg(test)]
mod restyle_damage_tests {
use super::*;

#[test]
fn none_is_empty() {
let d = RestyleDamage::none();
assert!(!d.has(Repaint));
assert!(!d.has(BubbleWidths));
assert!(d.lacks(Repaint));
assert!(d.lacks(BubbleWidths));
}

#[test]
fn all_is_full() {
let d = RestyleDamage::all();
assert!(d.has(Repaint));
assert!(d.has(BubbleWidths));
assert!(!d.lacks(Repaint));
assert!(!d.lacks(BubbleWidths));
}

#[test]
fn can_add() {
assert!(RestyleDamage::none().add(BubbleWidths).has(BubbleWidths));
}

#[test]
fn can_union() {
let d = restyle_damage!(Repaint).union(restyle_damage!(BubbleWidths));
assert!(d.has(Repaint));
assert!(d.has(BubbleWidths));
}

#[test]
fn can_union_in_place() {
let mut d = restyle_damage!(Repaint);
d.union_in_place(restyle_damage!(BubbleWidths));
assert!(d.has(Repaint));
assert!(d.has(BubbleWidths));
}

#[test]
fn can_intersect() {
let x = restyle_damage!(Repaint, BubbleWidths);
let y = restyle_damage!(Repaint, Reflow);
let d = x.intersect(y);
assert!(d.has(Repaint));
assert!(d.lacks(BubbleWidths));
assert!(d.lacks(Reflow));
}
}
2 changes: 1 addition & 1 deletion src/components/main/layout/inline.rs
Expand Up @@ -750,7 +750,7 @@ impl InlineFragments {
style: other_style,
range: mut other_range
} = other_range;

other_range.shift_by(adjustment);
self.push_range(other_style, other_range)
}
Expand Down
8 changes: 4 additions & 4 deletions src/components/main/layout/layout_task.rs
Expand Up @@ -118,7 +118,7 @@ impl PostorderFlowTraversal for ComputeDamageTraversal {
fn process(&mut self, flow: &mut Flow) -> bool {
let mut damage = flow::base(flow).restyle_damage;
for child in flow::child_iter(flow) {
damage.union_in_place(flow::base(child).restyle_damage.propagate_up())
damage.insert(flow::base(child).restyle_damage.propagate_up())
}
flow::mut_base(flow).restyle_damage = damage;
true
Expand All @@ -136,14 +136,14 @@ impl PreorderFlowTraversal for PropagateDamageTraversal {
#[inline]
fn process(&mut self, flow: &mut Flow) -> bool {
if self.all_style_damage {
flow::mut_base(flow).restyle_damage.union_in_place(RestyleDamage::all())
flow::mut_base(flow).restyle_damage.insert(RestyleDamage::all())
}
debug!("restyle damage = {:?}", flow::base(flow).restyle_damage);

let prop = flow::base(flow).restyle_damage.propagate_down();
if prop.is_nonempty() {
if !prop.is_empty() {
for kid_ctx in flow::child_iter(flow) {
flow::mut_base(kid_ctx).restyle_damage.union_in_place(prop)
flow::mut_base(kid_ctx).restyle_damage.insert(prop)
}
}
true
Expand Down
3 changes: 2 additions & 1 deletion src/components/main/layout/util.rs
Expand Up @@ -3,6 +3,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */

use layout::construct::{ConstructionResult, NoConstructionResult};
use layout::incremental::RestyleDamage;
use layout::parallel::DomParallelInfo;
use layout::wrapper::{LayoutNode, TLayoutNode, ThreadSafeLayoutNode};

Expand All @@ -28,7 +29,7 @@ pub struct PrivateLayoutData {
pub after_style: Option<Arc<ComputedValues>>,

/// Description of how to account for recent style changes.
pub restyle_damage: Option<int>,
pub restyle_damage: Option<RestyleDamage>,

/// The current results of flow construction for this node. This is either a flow or a
/// `ConstructionItem`. See comments in `construct.rs` for more details.
Expand Down

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