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Initial implementation of GPUShaderModule
Added WebIDL bindings for `GPUShaderModule`. Implemented the `createShaderModule` function of `GPUDevice`.
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Istvan Miklos
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Feb 11, 2020
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/* This Source Code Form is subject to the terms of the Mozilla Public | ||
* License, v. 2.0. If a copy of the MPL was not distributed with this | ||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */ | ||
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use crate::dom::bindings::cell::DomRefCell; | ||
use crate::dom::bindings::codegen::Bindings::GPUShaderModuleBinding::{ | ||
self, GPUShaderModuleMethods, | ||
}; | ||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector}; | ||
use crate::dom::bindings::root::DomRoot; | ||
use crate::dom::bindings::str::DOMString; | ||
use crate::dom::globalscope::GlobalScope; | ||
use dom_struct::dom_struct; | ||
use webgpu::WebGPUShaderModule; | ||
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#[dom_struct] | ||
pub struct GPUShaderModule { | ||
reflector_: Reflector, | ||
label: DomRefCell<Option<DOMString>>, | ||
shader_module: WebGPUShaderModule, | ||
} | ||
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impl GPUShaderModule { | ||
fn new_inherited(shader_module: WebGPUShaderModule) -> GPUShaderModule { | ||
Self { | ||
reflector_: Reflector::new(), | ||
label: DomRefCell::new(None), | ||
shader_module, | ||
} | ||
} | ||
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pub fn new( | ||
global: &GlobalScope, | ||
shader_module: WebGPUShaderModule, | ||
) -> DomRoot<GPUShaderModule> { | ||
reflect_dom_object( | ||
Box::new(GPUShaderModule::new_inherited(shader_module)), | ||
global, | ||
GPUShaderModuleBinding::Wrap, | ||
) | ||
} | ||
} | ||
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impl GPUShaderModuleMethods for GPUShaderModule { | ||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label | ||
fn GetLabel(&self) -> Option<DOMString> { | ||
self.label.borrow().clone() | ||
} | ||
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label | ||
fn SetLabel(&self, value: Option<DOMString>) { | ||
*self.label.borrow_mut() = value; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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/* This Source Code Form is subject to the terms of the Mozilla Public | ||
* License, v. 2.0. If a copy of the MPL was not distributed with this | ||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */ | ||
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// https://gpuweb.github.io/gpuweb/#gpushadermodule | ||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"] | ||
interface GPUShaderModule { | ||
}; | ||
GPUShaderModule includes GPUObjectBase; | ||
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typedef (Uint32Array or DOMString) GPUShaderCode; | ||
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dictionary GPUShaderModuleDescriptor : GPUObjectDescriptorBase { | ||
required GPUShaderCode code; | ||
}; |
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