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Merge pull request #19 from mrSkortch/development
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Development
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mrSkortch committed Oct 15, 2015
2 parents a8b7e5e + 71de3f5 commit 838855e
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Showing 3 changed files with 134 additions and 84 deletions.
104 changes: 62 additions & 42 deletions mist.lua
Expand Up @@ -15,7 +15,7 @@ mist = {}
-- don't change these
mist.majorVersion = 4
mist.minorVersion = 0
mist.build = 55
mist.build = 57

--------------------------------------------------------------------------------------------------------------
-- the main area
Expand Down Expand Up @@ -492,6 +492,7 @@ do
newObj.name = staticObj.name
newObj.dead = staticObj.dead
newObj.country = staticObj.country
newObj.countryId = staticObj.countryId
newObj.clone = staticObj.clone
newObj.shape_name = staticObj.shape_name
newObj.canCargo = staticObj.canCargo
Expand All @@ -508,21 +509,22 @@ do
newObj.name = staticObj.units[1].name
newObj.dead = staticObj.units[1].dead
newObj.country = staticObj.units[1].country
newObj.countryId = staticObj.units[1].countryId
newObj.shape_name = staticObj.units[1].shape_name
newObj.canCargo = staticObj.units[1].canCargo
newObj.mass = staticObj.units[1].mass
newObj.categoryStatic = staticObj.units[1].categoryStatic
end


newObj.country = staticObj.country

if not newObj.country then
return false
end

local newCountry
for countryName, countryId in pairs(country.id) do
local newCountry = newObj.country
if newObj.countryId then
newCountry = newObj.countryId
end
for countryId, countryName in pairs(country.name) do
if type(newObj.country) == 'string' then
if tostring(countryName) == string.upper(newObj.country) then
newCountry = countryName
Expand Down Expand Up @@ -577,12 +579,17 @@ do
--


--env.info('dynAdd')

--mist.debug.writeData(mist.utils.serialize,{'msg', newGroup}, 'newGroupOrig.lua')
local cntry = newGroup.country
if newGroup.countryId then
cntry = newGroup.countryId
end

local groupType = newGroup.category
local newCountry = ''
-- validate data
for countryName, countryId in pairs(country.id) do
for countryId, countryName in pairs(country.name) do
if type(cntry) == 'string' then
if tostring(countryName) == string.upper(cntry) then
newCountry = countryName
Expand Down Expand Up @@ -616,7 +623,6 @@ do
newCat = 'AIRPLANE'
end
end

local typeName
if newCat == 'GROUND_UNIT' then
typeName = ' gnd '
Expand All @@ -629,7 +635,6 @@ do
elseif newCat == 'BUILDING' then
typeName = ' bld '
end

if newGroup.clone or not newGroup.groupId then
mistDynAddIndex = mistDynAddIndex + 1
mistGpId = mistGpId + 1
Expand Down Expand Up @@ -662,8 +667,9 @@ do
newGroup.start_time = 0
end
end


for unitIndex, unitData in pairs(newGroup.units) do

local originalName = newGroup.units[unitIndex].unitName or newGroup.units[unitIndex].name
if newGroup.clone or not unitData.unitId then
mistUnitId = mistUnitId + 1
Expand Down Expand Up @@ -720,7 +726,6 @@ do
mistAddedObjects[#mistAddedObjects + 1] = mist.utils.deepCopy(newGroup.units[unitIndex])
end
mistAddedGroups[#mistAddedGroups + 1] = mist.utils.deepCopy(newGroup)
if newGroup.route and not newGroup.route.points then
if not newGroup.route.points and newGroup.route[1] then
local copyRoute = newGroup.route
Expand Down Expand Up @@ -2034,6 +2039,10 @@ for coa_name, coa_data in pairs(mist.DBs.units) do
if unit_data.skill and (unit_data.skill == "Client" or unit_data.skill == "Player") then
mist.DBs.humansByName[unit_data.unitName] = mist.utils.deepCopy(unit_data)
mist.DBs.humansById[unit_data.unitId] = mist.utils.deepCopy(unit_data)
--if Unit.getByName(unit_data.unitName) then
-- mist.DBs.activeHumans[unit_data.unitName] = mist.utils.deepCopy(unit_data)
-- mist.DBs.activeHumans[unit_data.unitName].playerName = Unit.getByName(unit_data.unitName):getPlayerName()
--end
end
end
end
Expand Down Expand Up @@ -2158,7 +2167,10 @@ do
val['objectPos'] = pos.p
end
val['objectType'] = mist.DBs.aliveUnits[val.object.id_].category
--[[if mist.DBs.activeHumans[Unit.getName(val.object)] then
--trigger.action.outText('remove via death: ' .. Unit.getName(val.object),20)
mist.DBs.activeHumans[Unit.getName(val.object)] = nil
end]]
elseif mist.DBs.removedAliveUnits and mist.DBs.removedAliveUnits[val.object.id_] then -- it didn't exist in alive_units, check old_alive_units
--print('object found in old_alive_units')
val['objectData'] = mist.utils.deepCopy(mist.DBs.removedAliveUnits[val.object.id_])
Expand Down Expand Up @@ -2200,22 +2212,22 @@ do

mist.addEventHandler(addDeadObject)

--[[local function addClientsToActive(event)
if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT then
if not mist.DBs.activeHumans[Unit.getName(event.initiator)] then
--[[
local function addClientsToActive(event)
if event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT or event.id == world.event.S_EVENT_BIRTH then
env.info(mist.utils.tableShow(event))
if Unit.getPlayerName(event.initiator) then
env.info(Unit.getPlayerName(event.initiator))
local newU = mist.utils.deepCopy(mist.DBs.unitsByName[Unit.getName(event.initiator)])
if Unit.getPlayerName(event.initiator) then
newU.playerName = Unit.getPlayerName(event.initiator)
end
newU.playerName = Unit.getPlayerName(event.initiator)
mist.DBs.activeHumans[Unit.getName(event.initiator)] = newU
--trigger.action.outText('added: ' .. Unit.getName(event.initiator), 20)
end
elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT or event.id == world.event.S_EVENT_DEATH then
elseif event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT and event.initiator then
if mist.DBs.activeHumans[Unit.getName(event.initiator)] then
mist.DBs.activeHumans[Unit.getName(event.initiator)] = nil
-- trigger.action.outText('removed via control: ' .. Unit.getName(event.initiator), 20)
end
elseif event.id == world.event.S_EVENT_BIRTH then -- do client check
end
end
Expand Down Expand Up @@ -3054,6 +3066,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
interval = {'number', 'nil'},
toggle = {'boolean', 'nil'},
unitTableDef = {'table', 'nil'},
zUnitTableDef = {'table', 'nil'},
}

local err, errmsg = mist.utils.typeCheck('mist.flagFunc.units_in_moving_zones', type_tbl, vars)
Expand All @@ -3068,14 +3081,23 @@ function mist.flagFunc.units_in_moving_zones(vars)
local interval = vars.interval or 1
local toggle = vars.toggle or nil
local unitTableDef = vars.unitTableDef
local zUnitTableDef = vars.zUnitTableDef

if not units.processed then
unitTableDef = mist.utils.deepCopy(units)
end

if not zone_units.processed then
zUnitTableDef = mist.utils.deepCopy(zone_units)
end

if (units.processed and units.processed < mist.getLastDBUpdateTime()) or not units.processed then -- run unit table short cuts
units = mist.makeUnitTable(unitTableDef)
end

if (zone_units.processed and zone_units.processed < mist.getLastDBUpdateTime()) or not zone_units.processed then -- run unit table short cuts
zone_units = mist.makeUnitTable(zUnitTableDef)
end

if stopflag == -1 or (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then

Expand All @@ -3088,7 +3110,7 @@ function mist.flagFunc.units_in_moving_zones(vars)
end
-- do another check in case stopflag was set true by this function
if (type(trigger.misc.getUserFlag(stopflag)) == 'number' and trigger.misc.getUserFlag(stopflag) == 0) or (type(trigger.misc.getUserFlag(stopflag)) == 'boolean' and trigger.misc.getUserFlag(stopflag) == false) then
mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle}}, timer.getTime() + interval)
mist.scheduleFunction(mist.flagFunc.units_in_moving_zones, {{units = units, zone_units = zone_units, radius = radius, flag = flag, stopflag = stopflag, zone_type = zone_type, req_num = req_num, interval = interval, toggle = toggle, unitTableDef = unitTableDef, zUnitTableDef = zUnitTableDef}}, timer.getTime() + interval)
end
end

Expand Down Expand Up @@ -3199,11 +3221,11 @@ toggle = boolean or nil
end

if (unitset1.processed and unitset1.processed < mist.getLastDBUpdateTime()) or not unitset1.processed then -- run unit table short cuts
units = mist.makeUnitTable(unitTableDef1)
unitset1 = mist.makeUnitTable(unitTableDef1)
end

if (unitset2.processed and unitset2.processed < mist.getLastDBUpdateTime()) or not unitset2.processed then -- run unit table short cuts
units = mist.makeUnitTable(unitTableDef2)
unitset2 = mist.makeUnitTable(unitTableDef2)
end


Expand Down Expand Up @@ -3919,7 +3941,7 @@ mist.groupRandomDistSelf = function(gpData, dist, form, heading, speed)
local pos = mist.getLeadPos(gpData)
local fakeZone = {}
fakeZone.radius = dist or math.random(300, 1000)
fakeZone.point = {x = pos.x, y, pos.y, z = pos.z}
fakeZone.point = {x = pos.x, y = pos.y, z = pos.z}
mist.groupToRandomZone(gpData, fakeZone, form, heading, speed)

return
Expand Down Expand Up @@ -4080,21 +4102,23 @@ do
local caSlots = false
local caMSGtoGroup = false

for index, value in pairs(env.mission.groundControl) do
if type(value) == 'table' then
for roleName, roleVal in pairs(value) do
for rIndex, rVal in pairs(roleVal) do
if rIndex == 'red' or rIndex == 'blue' then
if env.mission.groundControl[index][roleName][rIndex] > 0 then
caSlots = true
break
if env.mission.groundControl then -- just to be sure?
for index, value in pairs(env.mission.groundControl) do
if type(value) == 'table' then
for roleName, roleVal in pairs(value) do
for rIndex, rVal in pairs(roleVal) do
if rIndex == 'red' or rIndex == 'blue' then
if env.mission.groundControl[index][roleName][rIndex] > 0 then
caSlots = true
break
end
end
end
end
elseif type(value) == 'boolean' and value == true then
caSlots = true
break
end
elseif type(value) == 'boolean' and value == true then
caSlots = true
break
end
end

Expand Down Expand Up @@ -4193,7 +4217,6 @@ do
end
if msgTableText['BLUE'] then
trigger.action.outTextForCoalition(coalition.side.BLUE, table.concat(msgTableText['BLUE'].text), msgTableText['BLUE'].displayTime, true)

end
end

Expand Down Expand Up @@ -4339,8 +4362,6 @@ do
if string.lower(forIndex) == 'coa' or string.lower(forIndex) == 'ca' then
if listData == string.lower(coaData) or listData == 'all' then
newMsgFor = msgSpamFilter(newMsgFor, coaData)
--table.insert(newMsgFor, coaData)
-- added redca or blueca to list
end
end
end
Expand Down Expand Up @@ -5279,7 +5300,6 @@ mist.teleportToPoint = function(vars) -- main teleport function that all of tele
if string.lower(newGroupData.category) == 'static' then
return mist.dynAddStatic(newGroupData)
end

return mist.dynAdd(newGroupData)

end
Expand Down

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