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Make Sonic Pi receiver script more robust #3

Merged
merged 1 commit into from Jan 2, 2022

Commits on Dec 29, 2021

  1. Make Sonic Pi receiver script more robust

    Previously, the script would generate several errors.
    One seemed to be due to calling an invalid method on a hash.
    Others seemed to be due to certain time state variables that sometimes
    may have not been initialised properly.
    These have now been fixed - the Sonic Pi script should (hopefully) no
    longer generate errors when getting started. However, it also will not
    play any sounds until at least both of the following are done
    (in any order):
    - the user has sent the appropriate beats with the 'Send Beat' and/or
    'Send Generated Beat' buttons, depending on which type(s) of beat they
    wish to play
    - the user has selected a drum kit with the kit dropdown selector.
    ethancrawford committed Dec 29, 2021
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