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Create terrain using a HeightMap #17

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4 tasks done
mreinfurt opened this issue Oct 20, 2014 · 2 comments
Closed
4 tasks done

Create terrain using a HeightMap #17

mreinfurt opened this issue Oct 20, 2014 · 2 comments
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@mreinfurt
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  • Create a nice looking terrain Unity
  • Export HeightMap
  • Load HeightMap into our application and generate terrain
  • Calculate normals
@mreinfurt mreinfurt added this to the Appointment 2 milestone Oct 20, 2014
This was referenced Oct 20, 2014
@mreinfurt
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Moved this to the second milestone. We will, like you suggested, probably use a real Mesh created in Blender/Unity whatever.

It would be super awesome to still have a heightmap (+ a real mesh), but we will see.

@mreinfurt
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Either we try to implement normals and UV coordinates or we take a mesh. Perhaps Unity/Blender/Something is able to generate a mesh out of the height map which we can use to display the terrain?

For the grass displacement, we can still use the height map this way.

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