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Here are my writeups about various reverse engineering and exploitation problems, mostly on unix/linux and using open source tools
Radare2 plugin to parse modern iOS 64-bit kernel caches
Collection of scripts for radare2
find public zombie hosts for idle scanning, using shodan search and nmap
Suite of radare2 plugins to read and manipulate the ggpack data files used by Thimbleweed Park game
Sample iOS game using SpriteKit, featuring dynamic 2D city generation with custom GLSL shader and simple character physics.
As a means for the method object to fully describe itself in a human readable way
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