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Create DefaultRenderingEngine.java
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mrserb committed Mar 14, 2024
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/*
* Copyright (c) 2020, 2024, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/

import sun.java2d.pipe.RenderingEngine;

/**
* @test
* @bug 8241307
* @summary Verifies that the Marlin renderer is the default RenderingEngine
* @modules java.desktop/sun.java2d.pipe
*/
public final class DefaultRenderingEngine {

public static void main(String[] argv) {

final RenderingEngine engine = RenderingEngine.getInstance();

if (!engine.getClass().getSimpleName().contains("Marlin")) {
throw new RuntimeException("Marlin must be the default RenderingEngine");
}
}
}

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