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From the original pastebin file: LoveCodea is an update of LoveCodify. See https://github.com/SiENcE/lovecodify 2012 Stephan Effelsberg Main topics of the update: - Make the wrapper running with Love2D 0.8.0. Do not use it with versions < 0.8.0, they made incompatible changes. - Make Asteroyds run. Like the original LoveCodify, work on LoveCodea wasn't started to get a full featured wrapper (I'd be glad if we get there, however) but with a specific target in mind. Changes: - Love 0.8.0: all times in seconds now - Improve mirroring (TODO need to test the MIRROR variable at some places) - Correct touch control (Love 0.8.0 calls events before update) - Implement tint() - Get rid of bogus _resetColor() - Implement sprite scaling - Implement font size - Implement different colors used by lines, text, ... - Implement framed rectangles and circles - Require vector only if present - Load sprite packs with or without .spritepack extension LoveCodify is a Wrapper Class to run Codify/Codea Scripts with Love2D Copyright (c) 2010 Florian^SiENcE^schattenkind.net Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php You can use the http://love2d.org/ runtime to code Codify Apps on MacOSX/Linux/Windows. Beware, it's unfinished, but samples are running. Just include the this in your Codify project: dofile ("loveCodify.lua")