Fix to avoid common function name's (has_as::check
) ambiguity/conflict with other libraries' macros
#1085
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This is a minor change of a private function name, which can have a big impact for Unreal Engine's users to be able to use msgpack-cxx library as unfortunately some libraries, specially, Unreal Engine use badly named generic/common macro definitions (UE uses since v4.0) and no effort to modify their macro names to something more unique to their engine.
This issue fixes #1050 and was also raised and discussed in #626 in more depth.