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Musing about waves and lanes
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Musing about waves and lanes
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Pinned

  1. A high-performance, bindless graphics API for Rust.

    Rust 3.2k 375

  2. C++ implementation of Vulkan sitting on D3D12 🐈

    C++ 74 2

  3. Compute based ocean simulation with gfx_hal 🌊

    Rust 70 4

  4. Bare metal wrapper for modern OpenGL 4.5+

    Rust 24

  5. A fluid solving framework for Computer Graphics/VFX

    Rust 7 1

  6. Rust (MIR) → SPIR-V (Shader) compiler

    Rust 51 1

426 contributions in the last year

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