This Pascal program simulates Conway's Game of Life, a cellular automaton devised by mathematician John Conway. The game consists of an infinite two-dimensional grid of cells, each of which can be in one of two states: alive or dead. The cells evolve based on a set of rules in each generation.
- Underpopulation: A live cell with fewer than two live neighbors dies.
- Stasis: A live cell with two or three live neighbors survives.
- Overpopulation: A live cell with more than three live neighbors dies.
- Reproduction: A dead cell with exactly three live neighbors becomes alive.
- The program initializes with a random configuration of live and dead cells.
- In each generation, cells are updated based on the rules, creating dynamic patterns.
- The program visualizes the evolution of the grid, highlighting live cells.
- The program displays the current generation count.
- Press any key to exit the simulation and view the final state.
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Run the Program:
- Execute the program, and the simulation will start with an initial random configuration.
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Observe Evolution:
- Watch as the cells evolve from generation to generation based on Conway's rules.
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Exit Simulation:
- Press any key to exit the simulation and view the final state of the grid.
Feel free to explore different initial configurations and observe the fascinating patterns that emerge over generations!