Skip to content

Update v3.2.0 - The Imperial Update

Latest
Compare
Choose a tag to compare
@msolefonte msolefonte released this 12 Jan 08:51
b131256
  • Destroying Clan Rictus is no longer required as Karaz-a-Karak
  • Clan Eshin revisited:
    • Route I now has to achieve 65 reputation with two clans (instead of 78)
    • Route II now requires you to perform agent assassinations
    • Route III does not longer require destroying Karaz-a-Karak
  • Added support for Mixu's Legendary Lords
    • Averland: Threat Elimination (Mixed), Destruction (Wood Elves) and Miscellany (Craziness)
    • Hochland: Unification (Northern Empire), Threat Elimination (Norsca), Commercial Victory
    • Marienburg: Commercial Victory, Threat Elimination (Albion), Naval Supremacy
    • Middenland: Threat Elimination (Mixed), Unification (Northern Empire), Corruption (Ulric, Northern Empire)
    • Nordland: Threat Elimination (Norsca), Naval Supremacy, Commercial Victory
    • Ostermark: Threat Elimination (Mixed), Unification (Eastern Empire), Miscellany (Witch Hunting)
    • Ostland: Threat Elimination (Norsca), Expansion (Kislev), Unification (Northern Empire)
    • Stirland: Corruption (Sigmar, Eastern Empire), Threat Elimination, Unification (Eastern Empire)
    • Talabecland: Threat Elimination (Mixed), Corruption (Taal, Eastern Empire), Unification (Eastern Empire)
    • Wissenland: Magic Supremacy, Destruction (Vampire Counts/Tomb Kings), Edification
  • Fixed bugs
    • Destroying Clan Rictus as Karaz-a-Karak is no longer required
    • Clan Eshin reputation is now detected properly
    • Clan Skryre Workshop level is now detected properly
    • Technical: is_multiplayer() check has been removed, now add_first_tick_callback() is used