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Slaanesh last minute modifications (minor) #251

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OhManTFE opened this issue Nov 9, 2022 · 0 comments · Fixed by #260
Closed

Slaanesh last minute modifications (minor) #251

OhManTFE opened this issue Nov 9, 2022 · 0 comments · Fixed by #260
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feature Feature that will enable or improve functionality remove-on-ready Not relevant for the changelog

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@OhManTFE
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OhManTFE commented Nov 9, 2022

I have been playing Slaanesh and I want to make two changes based on what I have learned playing this faction for the first time.

MODIFICATION TO: effect_bundles_to_effects_junctions_tables

vco_victory_payload_sla_nka_3_bloodline_aenarion vco_sla_devotees faction_to_province_own_unseen 40.0000

Can we change this to 200 instead of 40? 40 is a very weak reward at that point in the game.

Can we add this cool ability I found to the route 2 payload? (Fits the theme and Wolfy did think the route 2 payload was a bit weak anyway):
vco_victory_payload_sla_nka_2_paradise_lost
wh3_main_effect_force_all_summon_disciple_army_budget
force_to_faction_own_factionwide
20

Which does this:
Summon Disciple Army size: +20%

Also the 10 cult 20 marks route objective I completed on turn 37. I recommend making it 20 cults and 40 marks.

Also the word "true" appeared next to establish 10 cults after 10 were established. Can we fix?

Also the mission text for great game X regions in route 1 DISAPPEARED after finishing route 2. How to fix?

@OhManTFE OhManTFE added this to the beta-8 milestone Nov 9, 2022
@msolefonte msolefonte added feature Feature that will enable or improve functionality remove-on-ready Not relevant for the changelog labels Nov 9, 2022
@Mjb141 Mjb141 linked a pull request Nov 19, 2022 that will close this issue
@msolefonte msolefonte removed this from the beta-8 milestone Nov 20, 2022
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