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update bakedclay, basic_materials, bonemeal, currency, farming_redo,
maptools, mesecons, moreblocks, moreores, new_campfire, cool_trees, pipeworks, staines_glass, technic, unified_inventory, and unifieddyes.
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# Registers compatibility aliases with the older colored_clay mod | ||
colored_clay_compatibility (Colored Clay Compatibility) bool false |
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std = "lua51+minetest" | ||
unused_args = false | ||
allow_defined_top = true | ||
max_line_length = 999 | ||
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stds.minetest = { | ||
read_globals = { | ||
"DIR_DELIM", | ||
"minetest", | ||
"core", | ||
"dump", | ||
"vector", | ||
"nodeupdate", | ||
"VoxelManip", | ||
"VoxelArea", | ||
"PseudoRandom", | ||
"ItemStack", | ||
"default", | ||
table = { | ||
fields = { | ||
"copy", | ||
}, | ||
}, | ||
} | ||
} | ||
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read_globals = { | ||
"default", | ||
"moreores", | ||
} |
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# textdomain: bonemeal | ||
Mulch=Mantillo | ||
Bone Meal=Comida de hueso | ||
Fertiliser=Fertilizante | ||
Bone=Hueso | ||
[MOD] bonemeal loaded=[MOD] bonemeal cargado |
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# textdomain: beds | ||
Mulch=Paillis | ||
Bone Meal=Poudre d'os | ||
Fertiliser=Engrais | ||
Bone=Os | ||
[MOD] bonemeal loaded=[MOD] bonemeal chargé |
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# textdomain: bonemeal | ||
Mulch=Pacciame | ||
Bone Meal=Pasto osseo | ||
Fertiliser=Fertilizzante | ||
Bone=Ossa | ||
[MOD] bonemeal loaded=[MOD] bonemeal caricata |
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# textdomain: bonemeal | ||
Mulch=Мульча | ||
Bone Meal=Костная Мука | ||
Fertiliser=Удобрение | ||
Bone=Кость | ||
[MOD] bonemeal loaded=[MOD] костная мука загружена |
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# init.lua | ||
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Mulch = Mantillo | ||
Bone Meal = Comida de hueso | ||
Fertiliser = Fertilizante | ||
Bone = Hueso | ||
[MOD] bonemeal loaded = [MOD] bonemeal cargado |
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# init.lua | ||
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Mulch = Pacciame | ||
Bone Meal = Pasto osseo | ||
Fertiliser = Fertilizzante | ||
Bone = Ossa | ||
[MOD] bonemeal loaded = [MOD] bonemeal caricata |
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# textdomain: bonemeal | ||
Mulch = | ||
Bone Meal = | ||
Fertiliser = | ||
Bone = | ||
[MOD] bonemeal loaded = |
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# init.lua | ||
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Mulch = | ||
Bone Meal = | ||
Fertiliser = | ||
Bone = | ||
[bonemeal] loaded = | ||
Mulch = | ||
Bone Meal = | ||
Fertiliser = | ||
Bone = | ||
[MOD] bonemeal loaded = |
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# textdomain: currency | ||
# Hamlet, 2020 | ||
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### barter.lua ### | ||
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Barter Table=Tavolo di baratto | ||
Cancel=Annulla | ||
Confirm=Conferma | ||
Start=Inizia | ||
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### shop.lua ### | ||
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Exchange=Scambia | ||
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### craftitems.lua ### | ||
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@1 Minegeld Note=@ biglietto Minegeld | ||
@1 Minegeld cent coin=@ moneta di centesimo Minegeld | ||
Bundle of random Minegeld notes=Pacchetto di biglietti Minegeld casuali | ||
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### safe.lua ### | ||
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Safe=Cassaforte | ||
Safe (owned by @1)=Cassaforte (di proprietà di @1) | ||
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### shop.lua ### | ||
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Customer gets:=Il cliente ottiene: | ||
Customer gives (pay here!)=Il cliente dà (paga qui!) | ||
Customers gave:=I clienti hanno dato: | ||
Exchange can not be done, check if you put all items!=Lo scambio non può essere fatto, controlla di avere messo tutti gli oggetti! | ||
Exchange can not be done, contact the shop owner.=Lo scambio non può essere fatto, contatta il proprietario del negozio. | ||
Exchange shop (owned by @1)=Negozio di scambio (di proprietà di @1) | ||
Exchanged!=Scambiato! | ||
In exchange, you give:=In cambio, tu dai: | ||
Owner gives:=Il proprietario dà: | ||
Owner wants:=Il proprietario vuole: | ||
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Owner, Use (E)+Place (right mouse button) for customer interface=Proprietario, usa (E)+Posiziona (pulsante destro del mouse) per l'interfaccia cliente | ||
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Shop=Negozio | ||
This is your own shop, you can't exchange to yourself!=Questo è il tuo negozio, non puoi fare scambi con te stesso! | ||
You want:=Tu vuoi: | ||
Your stock:=La tua scorta: |
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