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Freeze player mid-air while jumping #46
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Wouldn't that require players to have the fly mode toggled on beforehand? |
You are right 😞 ... Setting the gravity to 0 during the jump would not solve the problem: the jump is executed in a single serverstep, so no information is changed/sent to the client... Another solution would be to move the player to the jumped position in the next serverstep, i have to experiment with that... |
On our server, we use this solution:
The only downside is that player is not allowed to move immediately after jump and have to wait 3 sec until quantum spacetime continuum settles down :) |
New concept/proposal:
OR
EDIT: nevermind, used your idea @technix, thanks 👍 |
Prevents the "falling through the floor" issue after the jump
Related: #32
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