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Calportland
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PixelTactics
PixelTactics PublicA forked version of my PixelTactics code to be more suited for mobile with quicker and simpler gameplay.
C#
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PolyEngine
PolyEngine PublicA 2D Unity-Like physics game engine built off of Xamarin XNA (MonoGame). An attempt to make Unity functions easily open source.
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RPGSimulator
RPGSimulator PublicA framework for a traditional RPG that plays out its battles itself.
C#
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TacticsCardGame
TacticsCardGame PublicA visual UI implementation of my PixelTactics repo with art, animations, and a threaded pipeline.
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