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Multi-OS Engine Samples

Last tested with: Android Studio Dolphin | 2021.3.1 Patch 1
Gradle 7.6
Android API 33
Tested on MacOs 11.7.3

The following samples are available for the Multi-OS Engine:

Name  Test Status Description
Calculator OK A cross platform calculator. Demonstrates simple techniques: work with buttons, performing actions.
CurrencyConverter OK Demonstrates how to open an URL and retrieve the content of that URL just using built-in Java* classes.
FastJNI OK Demonstrates the usage of Android's FastJNI.
InAppPurchase PARTIAL Demonstrates how to make purchases in your applications.
Notes: Android module builds and runs, iOS does not build.
LibGDXMissileCommand - Shows how to implement libGDX game.
LocalizedString - Shows how to use iOS's localization APIs.
MOEBenchmark FAIL seems like some build steps are missing. No instructions
MuseumMap - Sample is based on SimpleMap sample. This application demonstrates how to work with SQL DB.
Notes: Requires Google Maps API Key
OpenGLBox OK Shows how to use OpenGL
Planets OK Demonstrates working with UI Kit graphics.
ResizableMKCircleOverlay
RssReader OK  Demonstrates use of HTTP and HTTPS using Java* API
SimpleChart - A simple application displaying a chart using the Charts pod
SpeakHere
Taxi - A template for taxi app that allows to select an address on Google Map
Notes: Multiple issues, needs update.
TheElements OK Demonstrates reading content from XML file. Works with UITableView, adding cells, using scrolling. Example of Master-Detail view, loading images from assets, reacting to taps in views, flipping view content from front to back
TicTacToe OK Demonstrates a simple game creation technique without sprites. Using buttons and performing actions.