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We can transfer issues between repositories - are you are 100% sure this is not a resource related bug @Dezash? Sounds like there's a script that's handling an event but forgetting to cancel it
Describe the bug
When someone uses /msg on Server Console to someone online, that player receives the message twice.
To Reproduce
Expected behavior
Server Console should send the message only once.
Screenshots
Server Console:
Game chat:
Version
Additional context
It seems that are 2 hard coded scripts doing the same thing. Each one sending a message to the player.
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