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Is your feature request related to a problem? Please describe.
You can't know if specific player is connecting for first time or just reconnecting
Describe the solution you'd like
add "wasReconnecting" parameter for "onPlayerConnect" event, it will be set to true only when player join to the server by "reconnect" command.
That way you can know that player is for example already logged in so server operators can improve user experience by skipping login for that users.
Describe alternatives you've considered
/
Additional context
/
Security Policy
I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.
The text was updated successfully, but these errors were encountered:
CrosRoad95
changed the title
Add to the evvent 'onPlayerConnect' a "wasReconnecting" parameter
Add to the event 'onPlayerConnect' a "wasReconnecting" parameter
Nov 10, 2022
Just remembered that I made #2116 a while ago (related)
patrikjuvonen
changed the title
Add to the event 'onPlayerConnect' a "wasReconnecting" parameter
Add 'wasReconnecting' parameter to the onPlayerConnect event
Apr 10, 2023
Is your feature request related to a problem? Please describe.
You can't know if specific player is connecting for first time or just reconnecting
Describe the solution you'd like
add "wasReconnecting" parameter for "onPlayerConnect" event, it will be set to true only when player join to the server by "reconnect" command.
That way you can know that player is for example already logged in so server operators can improve user experience by skipping login for that users.
Describe alternatives you've considered
/
Additional context
/
Security Policy
The text was updated successfully, but these errors were encountered: