Replies: 5 comments 5 replies
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Read backs are extremely slow when performed by the Glide64mk2 video plugin. You can already achieve the same result by using the GLideN64-Very-Accurate emulation profile. |
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For sin and punishment, this sounds like a bug in the dynarec and it should be fixed instead of just making a new profile for it. Can you provide a link to the translation patch? |
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Also patch rom was working on 2016 fz built. |
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I was able to find find the patch. |
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I created an issue in the core. It can be found here: mupen64plus/mupen64plus-core#943 And we can hope that it gets fixed. |
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Describe the feature
So made 2 custom guide 64 configure which is call Guilde 64 mid and Guilde 64 interpreter. So guys added this official build because interpreter need for sin and punishment english patch rom hack to load up. And mid has read Framebuffer every frame turn on fixed mario kart 64 pc Monitor glitch.
Both use Guilde 64 10th anniversary ver of pugins.
Add screenshots
Here settings changed for both.
So games fixed
Guilde 64 mid
Mario kart 64
Fixed Monitor in 1st track
Guilde 64 interpreter
Sin and punishment english patch rom
Allowed game to start up.
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