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murali_varma_hw2.java
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murali_varma_hw2.java
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import processing.core.*;
import processing.data.*;
import processing.event.*;
import processing.opengl.*;
import java.util.HashMap;
import java.util.ArrayList;
import java.io.BufferedReader;
import java.io.PrintWriter;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.IOException;
public class murali_varma_hw2 extends PApplet {
//constants
final int SCREEN_WIDTH = 800;
final int SCREEN_HEIGHT = 800;
final int CONTROLS_WIDTH = 100;
final int REFLECT_MODE = 0;
final int TOROIDAL_MODE = 1;
final int NUM_CREATURES = 100;
final float EPSILON = 0.001f;
final float FLOCK_CENTERING_RADIUS = 0.2f;
final float COLLISION_AVOIDANCE_RADIUS = 0.1f;
final float VELOCITY_MATCHING_RADIUS = 0.1f;
final float FLOCKING_CENTERING_WEIGHT = 0.01f;
final float COLLISION_AVOIDANCE_WEIGHT = 0.02f;
final float VELOCITY_MATCHING_WEIGHT = 0.02f;
final float WANDERING_WEIGHT = 0.0002f;
int edgeBehavior = REFLECT_MODE;
int backgroundAlpha = 100; //0 for full trail, 255 for no trail
//flock centering, velocity matching, collision avoidance, wandering force
boolean flockCenteringForce = false;
boolean velocityMatchingForce = false;
boolean collisionAvoidanceForce = true;
boolean wanderingForce = false;
public void setup() {
size(SCREEN_WIDTH + CONTROLS_WIDTH, SCREEN_HEIGHT);
background(0);
stroke(100);
initNeighborGrids();
initCreatures();
}
public void drawBackground() {
fill(0,backgroundAlpha);
rect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT);
fill(0); //draw controls without any alpha value so that ball trails will not be drawn in the control area
rect(SCREEN_WIDTH,0,CONTROLS_WIDTH,SCREEN_HEIGHT);
}
public void initCreatures() {
creatures = new Creature[NUM_CREATURES];
for (int i = 0; i < NUM_CREATURES; i++) {
creatures[i] = new Creature(i);
}
}
public void drawCreatures() {
fill(255);
for (int i = 0; i < NUM_CREATURES; i++) {
creatures[i].draw();
}
}
public void updateCreatures() {
for (int i = 0; i < NUM_CREATURES; i++) {
creatures[i].update();
}
}
public void draw() {
drawBackground();
computeNeighborGrids();
updateCreatures();
drawCreatures();
}
public void keyPressed() {
//simulation
if (key == 'q') {
noLoop();
}
else if(key == 'w') {
noLoop();
redraw();
}
else {
loop();
}
//forces
if (key == '1') {
flockCenteringForce = !flockCenteringForce;
}
if (key == '2') {
velocityMatchingForce = !velocityMatchingForce;
}
if (key == '3') {
collisionAvoidanceForce = !collisionAvoidanceForce;
}
if (key == '4') {
wanderingForce = !wanderingForce;
}
}
Creature[] creatures;
class Creature {
int idx;
float posX;
float posY;
float velX;
float velY;
float forceX;
float forceY;
float radius = 10;
ArrayList neighborsFC;
ArrayList neighborsCA;
ArrayList neighborsVM;
Creature(int i) {
idx = i;
posX = random(1);
posY = random(1);
neighborsFC = new ArrayList();
neighborsCA = new ArrayList();
}
public void draw() {
fill (255);
arc(SCREEN_WIDTH * posX, SCREEN_HEIGHT * posY, radius, radius, 0, 2 * PI);
}
public void update() {
neighborsFC = getNeighbors(FLOCK_CENTERING_RADIUS, flockCenterGrid);
neighborsCA = getNeighbors(COLLISION_AVOIDANCE_RADIUS, collisionAvoidanceGrid);
neighborsVM = getNeighbors(VELOCITY_MATCHING_RADIUS, velocityMatchingGrid);
applyForces();
velX += forceX;
velY += forceY;
//clamp velocities
velX = max(-0.001f, min(velX, 0.001f));
velY = max(-0.001f, min(velY, 0.001f));
posX += velX;
posY += velY;
if (edgeBehavior == TOROIDAL_MODE) {
if (posX > 1) {
posX = 0;
}
if (posY > 1) {
posY = 0;
}
if (posX < 0) {
posX = 1;
}
if (posY < 0) {
posY = 1;
}
}
else {
//reflect mode
if (posX > 1 || posX < 0) {
velX *= -1;
posX += 2 * velX; //to compensate for creature having gone out of screen
}
if (posY > 1 || posY < 0) {
velY *= -1;
posY += 2 * velY;
}
}
}
public void applyForces() {
forceX = 0;
forceY = 0;
//apply the 4 forces to the creature and update its x and y velocities
if (wanderingForce) {
forceX = WANDERING_WEIGHT * (1 - random(2));
forceY = WANDERING_WEIGHT * (1 - random(2));
}
if (flockCenteringForce) {
float weightSum = 0;
float fx = 0;
float fy = 0;
for (int i = 0; i < neighborsFC.size(); i++) {
Creature neighbor = creatures[PApplet.parseInt(neighborsFC.get(i).toString())];
float weight = 1/(distSq(idx, neighbor.idx) + EPSILON);
weightSum += weight;
fx += weight * (neighbor.posX - posX);
fy += weight * (neighbor.posY - posY);
}
weightSum /= FLOCKING_CENTERING_WEIGHT;
if (weightSum != 0) {
forceX += fx/weightSum;
forceY += fy/weightSum;
}
}
if (collisionAvoidanceForce) {
float weightSum = 0;
float fx = 0;
float fy = 0;
for (int i = 0; i < neighborsCA.size(); i++) {
Creature neighbor = creatures[PApplet.parseInt(neighborsCA.get(i).toString())];
float weight = 1/(distSq(idx, neighbor.idx) + EPSILON);
weightSum += weight;
fx += weight * (posX - neighbor.posX);
fy += weight * (posY - neighbor.posY);
}
weightSum /= COLLISION_AVOIDANCE_WEIGHT;
if (weightSum != 0) {
forceX += fx/weightSum;
forceY += fy/weightSum;
}
}
if (velocityMatchingForce) {
float weightSum = 0;
float fx = 0;
float fy = 0;
for (int i = 0; i < neighborsVM.size(); i++) {
Creature neighbor = creatures[PApplet.parseInt(neighborsVM.get(i).toString())];
float weight = 1;
weightSum += weight;
fx += weight * (neighbor.velX - velX);
fy += weight * (neighbor.velY - velY);
}
weightSum /= VELOCITY_MATCHING_WEIGHT;
if (weightSum != 0) {
forceX += fx/weightSum;
forceY += fy/weightSum;
}
}
}
public ArrayList getNeighbors(float radius, HashMap grid) {
return getNearestNeighbors(idx, radius, grid);
}
};
HashMap flockCenterGrid;
HashMap collisionAvoidanceGrid;
HashMap velocityMatchingGrid;
public void initNeighborGrids() {
flockCenterGrid = new HashMap();
collisionAvoidanceGrid = new HashMap();
velocityMatchingGrid = new HashMap();
}
public void computeNeighborGrids() {
//use active forces and compute separate neighbor grids for each force
float radius;
radius = FLOCK_CENTERING_RADIUS;
flockCenterGrid.clear();
for (int i = 0; i < NUM_CREATURES; i++) {
String key = PApplet.parseInt(creatures[i].posX/radius) + "," + PApplet.parseInt(creatures[i].posY/radius);
ArrayList val = (ArrayList)flockCenterGrid.get(key);
if (val == null) {
flockCenterGrid.put(key, new ArrayList());
}
((ArrayList)flockCenterGrid.get(key)).add(i);
}
radius = COLLISION_AVOIDANCE_RADIUS;
collisionAvoidanceGrid.clear();
for (int i = 0; i < NUM_CREATURES; i++) {
String key = PApplet.parseInt(creatures[i].posX/radius) + "," + PApplet.parseInt(creatures[i].posY/radius);
ArrayList val = (ArrayList)collisionAvoidanceGrid.get(key);
if (val == null) {
collisionAvoidanceGrid.put(key, new ArrayList());
}
((ArrayList)collisionAvoidanceGrid.get(key)).add(i);
}
radius = VELOCITY_MATCHING_RADIUS;
velocityMatchingGrid.clear();
for (int i = 0; i < NUM_CREATURES; i++) {
String key = PApplet.parseInt(creatures[i].posX/radius) + "," + PApplet.parseInt(creatures[i].posY/radius);
ArrayList val = (ArrayList)velocityMatchingGrid.get(key);
if (val == null) {
velocityMatchingGrid.put(key, new ArrayList());
}
((ArrayList)velocityMatchingGrid.get(key)).add(i);
}
}
public ArrayList getNearestNeighbors(int idx, float radius, HashMap grid) {
ArrayList ret = new ArrayList();
int x = PApplet.parseInt(creatures[idx].posX/radius);
int y = PApplet.parseInt(creatures[idx].posY/radius);
for (int i = -1; i <= 1; i++) {
for (int j = -1; j <= 1; j++) {
//this is valid only for reflecting walls
if (x + i < 0 || y + j < 0 || x + i > 1.0f/radius || y + j > 1.0f/radius) {
continue;
}
ArrayList cellCreatures = (ArrayList)grid.get((x + i) + "," + (y + j));
if (cellCreatures == null) {
continue;
}
for (int k = 0; k < cellCreatures.size(); k++) {
Creature cellCreature = creatures[PApplet.parseInt(cellCreatures.get(k).toString())];
if (cellCreature.idx == idx) {
continue;
}
float diffX = cellCreature.posX - creatures[idx].posX;
float diffY = cellCreature.posY - creatures[idx].posY;
if (diffX * diffX + diffY * diffY <= radius * radius) {
ret.add(cellCreature.idx);
}
}
}
}
return ret;
}
public float distSq(int i, int j) {
Creature creatureI = creatures[i];
Creature creatureJ = creatures[j];
return (creatureI.posX - creatureJ.posX) * (creatureI.posX - creatureJ.posX) + (creatureI.posY - creatureJ.posY) * (creatureI.posY - creatureJ.posY);
}
//DEBUG stuff
public void printGrid(int radius) {
for (int i = 0; i <= 1.0f/radius; i++) {
for (int j = 0; j <= 1.0f/radius; j++) {
ArrayList cellCreatures = (ArrayList)flockCenterGrid.get(i + "," + j);
if (cellCreatures == null) {
continue;
}
String items = "";
for (int k = 0; k < cellCreatures.size(); k++) {
Creature cellCreature = creatures[PApplet.parseInt(cellCreatures.get(k).toString())];
items += cellCreature.idx + ", ";
}
println("x = " + i + ", y = " + j + ": " + items);
}
}
println("---");
}
static public void main(String[] passedArgs) {
String[] appletArgs = new String[] { "murali_varma_hw2" };
if (passedArgs != null) {
PApplet.main(concat(appletArgs, passedArgs));
} else {
PApplet.main(appletArgs);
}
}
}