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An evolution of the well known finite-state machine that uses a plug and play architecture to allow the rapid development of a machine with any number of states

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infinite-state-machine

An evolution of the well known finite-state machine that uses a plug and play architecture to allow the rapid development of a state machine with any number of states, without redundant or bloated code.

Definition from Wikipedia - http://wiki.c2.com/?InfiniteStateMachine

"An Infinite State Machine is a State Machine that doesn't have a finite number of states (whether we know how many or not)".

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An evolution of the well known finite-state machine that uses a plug and play architecture to allow the rapid development of a machine with any number of states

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