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Updated to version 1.2.1
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menno committed Aug 12, 2023
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4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -17,3 +17,7 @@ The code is based on the [Into The Odd system](https://github.com/voidcase/IntoT
1. Place the unzipped folder in your `Data/systems` folder
2. Make sure the folder is named `electricbastionland`
3. Launch FoundryVTT and create your new world, selecting the Electric Bastionland system.

## Contributors
mvdleden, anki21, mus0u

4 changes: 2 additions & 2 deletions system.json
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Expand Up @@ -10,7 +10,7 @@
"url": "https://github.com/mvdleden/electric-bastionland-FoundryVTT/",
"license": "LICENSE.txt",
"flags": {},
"version": "1.2.0",
"version": "1.2.1",
"compatibility": {
"minimum": "0.8.0",
"verified": "9"
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"relationships": [],
"socket": false,
"manifest": "https://raw.githubusercontent.com/mvdleden/electric-bastionland-FoundryVTT/master/system.json",
"download": "https://github.com/mvdleden/electric-bastionland-FoundryVTT/archive/1.2.0.zip",
"download": "https://github.com/mvdleden/electric-bastionland-FoundryVTT/archive/1.2.1.zip",
"protected": false,
"gridDistance": 1,
"gridUnits": "m",
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