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Hi, I'm pretty new to mobile app development in general, so my question might come off as a bit naive. Is it possible to lessen CPU usage when transcribing in real time? Sometimes, leaving it on in the background while having other audio play causes my backgrounded app to get terminated within 1-2 mins; I've checked the logs in xcode, and I'm being told that the CPU average is too high.
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Hi, I'm pretty new to mobile app development in general, so my question might come off as a bit naive. Is it possible to lessen CPU usage when transcribing in real time? Sometimes, leaving it on in the background while having other audio play causes my backgrounded app to get terminated within 1-2 mins; I've checked the logs in xcode, and I'm being told that the CPU average is too high.
Thanks!
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