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RPG JS v2 Beta

RPG JS use CanvasEngine 1.3.0 dev. Think integrate CanvasEngine and all extensions before RPG JS

Uses http://localhost for to test

How does it work ?

  • RPG JS is based primarily on data stored in JSON files.
  • The project contains a very specific folder structure.
  • The engine used is CanvasEngine (last version) for display, collisions, sound, but especially for creating scenes.

The core of RPG JS is composed of three parts:

  • Sprites : Display characters and sets the stage
  • Games : Contains only data manipulation (no display)
  • Scenes : The scenes are the link between the data manipulation and display. It also gets input from the keyboard or joystick

Get Started

http://rpgjs.com/v2/doc/?p=tuto-get_started.html

Changelog

License

MIT. Free for commercial use.

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Create your browser RPG in HTML5!

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